Hello again,
I'm encountering a strange issue related to GeoData in Catacombs and Necropolises, specifically with the water pools that serve as entrances/exits.
Here’s the behavior I’ve observed with GeoData enabled (tested with several different geodata):
When entering the catacomb via the pool, everything looks fine.
But when I try to leave the catacomb by swimming back up through the pool, I hit an invisible “glass ceiling”. It’s like there’s a Geo layer blocking the vertical movement, preventing me from swimming up or exiting the pool.
Conversely, when approaching the pool from the outside (trying to dive in), two things happen:
Sometimes I can’t go underwater at all and walk on the surface as if it were solid ground.
Other times, it works, but only after several attempts, like there's a collision glitch.
Weirdly enough, if I restart the game client, everything sometimes works fine for a while — I can dive and swim normally.
I’ve compared coordinates with and without GeoData, and they are exactly the same, so it doesn’t seem to be a positional issue.
I also tried editing the suspected blocks using G3DEditor.
Has anyone experienced this kind of issue before in those zones?
Do you have any advice on how to properly fix this with G3DEditor, or what causes this inconsistent behavior?
Thanks a lot in advance for your help!