Check player deleteMe
// remove combat flag
try
{
if (_inventory.getItemByItemId(9819) != null)
{
final Fort fort = FortManager.getInstance().getFort(this);
if (fort != null)
{
FortSiegeManager.getInstance().dropCombatFlag(this, fort.getResidenceId());
}
else
{
final int slot = _inventory.getSlotFromItem(_inventory.getItemByItemId(9819));
_inventory.unEquipItemInBodySlot(slot);
destroyItem("CombatFlag", _inventory.getItemByItemId(9819), null, true);
}
}
else if (_combatFlagEquippedId)
{
TerritoryWarManager.getInstance().dropCombatFlag(this, false, false);
}
}
catch (Exception e)
{
LOGGER.log(Level.SEVERE, "deleteMe()", e);
}