Author Topic: The Kamael fixed some teleports  (Read 120 times)

Offline Naker

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  • Posts: 1
fixed some teleports
« on: July 06, 2021, 02:25:47 PM »
Hello everyone, it is not something very complex or difficult to change but it may help someone not to spend time reviewing all the teleports.

The first is the Forgotten Island that leaves you in the middle of the island, with this modification it leaves you on the ramp (without any mob nearby) which should favor the charge of the character when using the teleport.
Find this folder and archive
and change the code for this (only the coordinates of the teleport are modified)
Code: [Select]
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="" xsi:noNamespaceSchemaLocation="../../xsd/teleporterData.xsd">
<npc id="34040">
<teleport type="OTHER">
<location x="9240" y="-21605" z="-3584" />
The second is Eastern Mining Zone the native location of this teleport throws it into a vacuum with this new location that problem is solved.

finde the line 66 and change for this
Code: [Select]
<teleport id="146" x="169008" y="-208272" z="-3496" price="1650" /> <!-- Eastern Mining Zone -->