Author Topic: Classic Interlude YulRun's Bug Testing  (Read 132 times)

Offline YulRun

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YulRun's Bug Testing
« on: March 13, 2021, 03:48:48 PM »
Encountered Bug: Monster Clan Social not functioning according to retail. If you have a pack mob having aggression to you, and do not hit them again but run near another clan pack the new pack automatically aggresses you.
How it should Work: The new pack should only aggress you when you hit the old pack again, or it.
Solution when available:
Code: [Select]
Lines 732 to 742 in AttackableAI.java (Trying to think of a solution)
Currently just calls out to monsters in range if it is in an aggressive state.
Needs to be called upon receiving damage instead.

Encountered Bug: Monster Skills if initiated will fire despite distance or line of sight.
How it should Work: During cast if player breaks line of sight or is too far away, casting should be stopped.
Solution when available:
Code: [Select]