Author Topic: The Kamael Melee range attacking bug  (Read 220 times)

Online uchihasv

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Melee range attacking bug
« on: January 08, 2021, 07:29:52 PM »
Sometimes u and mobs have bug with go close to target for attacking, person can go around target, instead of attacking immediately in front.
DS: uchihasv#1256

Online uchihasv

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Re: Melee range attacking bug
« Reply #1 on: January 17, 2021, 07:50:18 PM »
Found bug of looping run around a target when try an attack:

You and the monster run through each other and then turn around to attacking, instead of stopping at close range in front and attack target. In some cases you(with monster) can enter in loop and run around each other endlessly, without attacks.

Need fix this bug.
DS: uchihasv#1256

Online Mobius

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Re: Melee range attacking bug
« Reply #2 on: January 18, 2021, 04:14:50 AM »
Need is a very strong wrong for this forum.

Online uchihasv

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Re: Melee range attacking bug
« Reply #3 on: January 18, 2021, 01:50:01 PM »
I think in a game where most of you need to run and hit, you need to fix bugs with these basic things.
DS: uchihasv#1256

Online Mobius

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Re: Melee range attacking bug
« Reply #4 on: January 18, 2021, 04:12:32 PM »
L2-Scripts have very good files for you to buy with sources for 2500 euros.
You can alternatively use aCis that reworks C6 for 10 years, or L2jServer that reworks H5 for other 10.

How about you fix it, with all the other numerous reports you make and share with the rest of us?
"Bug reports" so that I will be forced to do the work you should share.

There are subscribers that have less requests than you.
This is the thank you I get for sharing for free support for latest clients from most free users.

Not a bug, works as intended, next time you can use the shares section to share your improvements.