L2JMobius

Classic Zaken BUG SKILL: Fury Fists (FIX REQUIRED)

YulRun · 4 · 5228

Offline YulRun

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Bug: Fury Fists will auto-disable itself when tick count reached.
Bug Isolated to: HealOverTime ticks, not sure if negative values the issue or HealOverTime itself.

Solutions attempted:

- Change HealOverTime to DamOverTime, prevents the skill from stopping, but forces combat animations on player.

Solution ideal:

- Have a Have a damage drain similar to mana drain over time instead of using Negative HealOverTime values.


Online Mobius

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DamOverTime work different in the sunscriber version.
I cannot share this yet with the free version.
Any tempfix is welcomed. :P


Online Mobius

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Update: We did what you proposed for the private version after all.
The solution was over complicated and has impact on other skill related things.

If you can share a patch to compare and commit with the free version.


Offline rrequalwt

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    • Posts: 5
Isn't it a suitable solution to create a completely new effect, such as HpDrainOverTime an use it exclusively for Fury Fists ?
This way it may guarantee other skills would not be affected by such changes