L2JMobius

Helios Boot Error - stdout.log

Roswell · 8 · 2596

Offline Roswell

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HI

Can you translate this error to me?
I reset my VPS I reinstalled at all, so I wanted to test HELIOS.
But here is the error I have at the launch of the game server

Java HotSpot(TM) 64-Bit Server VM warning: Option AggressiveOpts was deprecated in version 11.0 and will likely be removed in a future release.
[08/12 14:21:08] Network Config: ipconfig.xml exists using manual configuration...
[08/12 14:21:08] Loaded 6 Filter Words.
[08/12 14:21:08] ------------------------------------------------=[ Database ]
[08/12 14:21:08] Database: Initialized.
[08/12 14:21:08] ----------------------------------------------=[ ThreadPool ]
[08/12 14:21:08] ThreadPool: Initialized
[08/12 14:21:08] ...6 scheduled pool executors with 24 total threads.
[08/12 14:21:08] ...6 instant pool executors with 12 total threads.
[08/12 14:21:08] -----------------------------------------------=[ IdFactory ]
[08/12 14:21:08] Updated characters online status.
[08/12 14:21:08] Cleaned 0 elements from database in 0 s
[08/12 14:21:08] Cleaned 0 expired timestamps from database.
[08/12 14:21:08] BitSetIDFactory: 102912 id's available.
[08/12 14:21:08] ----------------------------------------=[ Scripting Engine ]
[08/12 14:21:08] ScriptEngine: Java Engine 10 (Java [3, 4, 5, 6, 7, 8, 9, 10, 11])
[08/12 14:21:09] Loaded 9 files to exclude.
[08/12 14:21:09] --------------------------------------------------=[ Telnet ]
[08/12 14:21:09] Telnet server is currently disabled.
[08/12 14:21:09] ---------------------------------------------------=[ World ]
[08/12 14:21:09] GameTimeController: Started.
[08/12 14:21:09] L2World: (288 by 272) World Region Grid set up.
[08/12 14:21:09] MapRegionManager: Loaded 59 map regions.
[08/12 14:21:09] ZoneManager 19 by 18 Zone Region Grid set up.
[08/12 14:21:10] ZoneManager: Loaded 27 zone classes and 2819 zones.
[08/12 14:21:10] ZoneManager: Loaded 16 NPC spawn territoriers.
[08/12 14:21:10] ZoneManager: Last static id: 210109
[08/12 14:21:10] DoorData: Loaded 1512 Door Templates for 24 regions.
[08/12 14:21:10] Loaded 1 Fences.
[08/12 14:21:10] GlobalVariablesManager: Loaded 0 variables.
[08/12 14:21:10] ----------------------------------------------------=[ Data ]
[08/12 14:21:10] ActionData: Loaded 215 player actions.
[08/12 14:21:10] CategoryData: Loaded 215 Categories.
[08/12 14:21:10] SecondaryAuthData: Loaded 328 forbidden passwords.
[08/12 14:21:10] AbilityPointsData: Loaded 4 range fees.
[08/12 14:21:13] ItemTable: Highest item id used: 49798
[08/12 14:21:13] ItemTable: Loaded: 20834 Etc Items
[08/12 14:21:13] ItemTable: Loaded: 11140 Armor Items
[08/12 14:21:13] ItemTable: Loaded: 8628 Weapon Items
[08/12 14:21:13] ItemTable: Loaded: 40602 Items in total.
[08/12 14:21:13] CombinationItemsData: Loaded 830 combinations.
[08/12 14:21:13] SayuneData: Loaded: 40 maps.
[08/12 14:21:13] ClanRewardData: Loaded: 4 rewards for MEMBERS_ONLINE
[08/12 14:21:13] ClanRewardData: Loaded: 4 rewards for HUNTING_MONSTERS
Exception in thread "main" java.lang.Error: Problems while running DailyMissionMasterHandler
   at com.l2jmobius.gameserver.handler.DailyMissionHandler.executeScript(DailyMissionHandler.java:56)
   at com.l2jmobius.gameserver.GameServer.<init>(GameServer.java:239)
   at com.l2jmobius.gameserver.GameServer.main(GameServer.java:488)
Caused by: java.lang.IllegalArgumentException: invalid target release: 11
   at org.openjavac.tools.javac.main.Arguments.error(Arguments.java:913)
   at org.openjavac.tools.javac.main.Arguments.doProcessArgs(Arguments.java:383)
   at org.openjavac.tools.javac.main.Arguments.processArgs(Arguments.java:347)
   at org.openjavac.tools.javac.main.Arguments.init(Arguments.java:246)
   at org.openjavac.tools.javac.api.JavacTool.getTask(JavacTool.java:186)
   at org.openjavac.tools.javac.api.JavacTool.getTask(JavacTool.java:120)
   at org.openjavac.tools.javac.api.JavacTool.getTask(JavacTool.java:70)
   at com.l2jmobius.gameserver.scripting.java.JavaExecutionContext.executeScripts(JavaExecutionContext.java:153)
   at com.l2jmobius.gameserver.scripting.java.JavaExecutionContext.executeScript(JavaExecutionContext.java:250)
   at com.l2jmobius.gameserver.scripting.ScriptEngineManager.executeScript(ScriptEngineManager.java:363)
   at com.l2jmobius.gameserver.scripting.ScriptEngineManager.executeDailyMissionMasterHandler(ScriptEngineManager.java:260)
   at com.l2jmobius.gameserver.handler.DailyMissionHandler.executeScript(DailyMissionHandler.java:52)
   ... 2 more


Online Mobius

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Use the JDK provided in readme.txt or equilavent version for your system.


Offline Roswell

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Here is the version I use:

java -version
java version "11.0.1" 2018-10-16 LTS
Java(TM) SE Runtime Environment 18.9 (build 11.0.1+13-LTS)
Java HotSpot(TM) 64-Bit Server VM 18.9 (build 11.0.1+13-LTS, mixed mode)


I did not find version 10 for Linux ...


Online Mobius

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Offline Roswell

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I managed to find the right JAVA version for my linux.
Anytime I still have the same problem at the gameserver launch.
Another idea for me?

java -version
java version "10.0.2" 2018-07-17
Java(TM) SE Runtime Environment 18.3 (build 10.0.2+13)
Java HotSpot(TM) 64-Bit Server VM 18.3 (build 10.0.2+13, mixed mode)


[08/12 14:21:13] ClanRewardData: Loaded: 4 rewards for MEMBERS_ONLINE
[08/12 14:21:13] ClanRewardData: Loaded: 4 rewards for HUNTING_MONSTERS
Exception in thread "main" java.lang.Error: Problems while running DailyMissionMasterHandler
   at com.l2jmobius.gameserver.handler.DailyMissionHandler.executeScript(DailyMissionHandler.java:56)
   at com.l2jmobius.gameserver.GameServer.<init>(GameServer.java:239)
   at com.l2jmobius.gameserver.GameServer.main(GameServer.java:488)
Caused by: java.lang.IllegalArgumentException: invalid target release: 11
   at org.openjavac.tools.javac.main.Arguments.error(Arguments.java:913)
   at org.openjavac.tools.javac.main.Arguments.doProcessArgs(Arguments.java:383)
   at org.openjavac.tools.javac.main.Arguments.processArgs(Arguments.java:347)
   at org.openjavac.tools.javac.main.Arguments.init(Arguments.java:246)
   at org.openjavac.tools.javac.api.JavacTool.getTask(JavacTool.java:186)
   at org.openjavac.tools.javac.api.JavacTool.getTask(JavacTool.java:120)
   at org.openjavac.tools.javac.api.JavacTool.getTask(JavacTool.java:70)
   at com.l2jmobius.gameserver.scripting.java.JavaExecutionContext.executeScripts(JavaExecutionContext.java:153)
   at com.l2jmobius.gameserver.scripting.java.JavaExecutionContext.executeScript(JavaExecutionContext.java:250)
   at com.l2jmobius.gameserver.scripting.ScriptEngineManager.executeScript(ScriptEngineManager.java:363)
   at com.l2jmobius.gameserver.scripting.ScriptEngineManager.executeDailyMissionMasterHandler(ScriptEngineManager.java:260)
   at com.l2jmobius.gameserver.handler.DailyMissionHandler.executeScript(DailyMissionHandler.java:52)
   ... 2 more




Online Mobius

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You still use 11

Caused by: java.lang.IllegalArgumentException: invalid target release: 11


Offline Roswell

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I have now in GameServer:

[09/12 18:33:03] GameServer: Geodata use 151 MB of memory.
[09/12 18:33:03] GameServer: Maximum number of connected players is 2000.
[09/12 18:33:03] GameServer: Server loaded in 55 seconds.
[main] WARN io.netty.util.internal.MacAddressUtil - Failed to find a usable hardware address from the network interfaces; using random bytes: ab:7d:bd:0e:a6:70:c4:d7
[09/12 18:33:03] ClientNetworkManager: Listening on 0.0.0.0:7777
[09/12 18:33:03] LoginServerThread: Connecting to login on 127.0.0.1:9014
[09/12 18:33:04] LoginServerThread: Registered on login as Server 2: Sieghardt
[09/12 18:34:02] LoginServerThread: Connecting to login on 127.0.0.1:9014
[09/12 18:34:02] LoginServerThread: LoginServer not avaible, trying to reconnect...
[09/12 18:34:07] LoginServerThread: Connecting to login on 127.0.0.1:9014
[09/12 18:34:07] LoginServerThread: LoginServer not avaible, trying to reconnect...
[09/12 18:34:10] All players disconnected and saved(0ms).
[09/12 18:34:10] GameTimeController: Stopped.
[09/12 18:34:10] Game Time Controller: Timer stopped(6ms).
[09/12 18:34:10] ThreadPool: Shutting down.
[09/12 18:34:10] Thread Pool Manager: Manager has been shut down(11ms).
[09/12 18:34:10] Login Server Thread: Thread interruped(0ms).
[09/12 18:34:10] Shutting down..
[09/12 18:34:10] Telnet Server Thread: Thread interruped(0ms).
[09/12 18:34:10] SIGTERM received. Shutting down NOW!
[09/12 18:34:10] RaidBossSpawnManager: All raidboss info saved(109ms).
[09/12 18:34:10] GrandBossManager: All Grand Boss info saved(6ms).
[09/12 18:34:10] Item Auction Manager: All tasks stopped(0ms).
[09/12 18:34:10] Olympiad System: Data saved(1ms).
[09/12 18:34:10] CeremonyOfChaosManager: Scheduler stopped(0ms).
[09/12 18:34:10] Hero System: Data saved(0ms).
[09/12 18:34:10] Clan System: Data saved(0ms).
[09/12 18:34:10] Cursed Weapons Manager: Data saved(1ms).
[09/12 18:34:10] Castle Manor Manager: Data saved(1ms).
[09/12 18:34:10] Quest Manager: Data saved(1ms).
[09/12 18:34:10] GlobalVariablesManager: Stored 7 variables.
[09/12 18:34:10] Global Variables Manager: Variables saved(8ms).
[09/12 18:34:10] Bot Report Table: Successfully saved reports to database!
[09/12 18:34:15] Game Server: Selector thread has been shut down(4ms).
[09/12 18:34:15] Database Factory: Database connection has been shut down(21ms).



In LoginServer:

[09/12 18:31:53] Database: Initialized.
[09/12 18:31:53] Loading LoginController...
[09/12 18:31:54] Cached 10 KeyPairs for RSA communication.
[09/12 18:31:54] Loaded 127 server names.
[09/12 18:31:54] Loaded 1 registered Game Servers.
[09/12 18:31:54] Cached 10 RSA keys for Game Server communication.
[09/12 18:31:54] Loaded 2 IP Bans.
[09/12 18:31:54] Listening for GameServers on 127.0.0.1:9014
[main] WARN io.netty.util.internal.MacAddressUtil - Failed to find a usable hardware address from the network interfaces; using random bytes: 83:b6:ff:e4:db:ff:73:6e
[09/12 18:31:54] ClientNetworkManager: Listening on 0.0.0.0:2106
[09/12 18:33:04] Updated Gameserver [2] Sieghardt IP's:
[09/12 18:33:04] 127.0.0.1/127.0.0.0/8
[09/12 18:33:04] 10.0.0.0/10.0.0.0/8
[09/12 18:33:04] 172.16.0.0/172.16.0.0/19
[09/12 18:33:04] 192.168.0.0/192.168.0.0/16

[09/12 18:33:04] 192.168.0.0/192.168.0.0/24
[09/12 18:33:04] 192.168.1.0/192.168.1.0/24
[09/12 18:33:04] 185.22.109.24/0.0.0.0/0


Offline Roswell

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It's settled for me. The server is online. Thank you for your help.