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Spectral's Call Skill - UPDATE HELIOS PATCH

gamelike85 · 2 · 5410

Offline gamelike85

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<skill id="11391" toLevel="1" name="Spectral's Call">
<!-- Updated to HELIOS -->
<!-- The power of demons is used to increase P. Atk./P. Def./M. Atk./M. Def. by 20% for 30 seconds. Additionally, P. Atk. +20% and P. Critical Damage +20% for servitors. The Servitor also becomes immune to debuffs. 10 Spirit Ore consumed. -->
<icon>icon.skill11389</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>BIG_BODY_COMBINATION</abnormalType>
<abnormalVisualEffect>BIG_BODY_COMBINATION_DEMON_NPC</abnormalVisualEffect>
<itemConsumeCount>10</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<operateType>A2</operateType>
<targetType>SUMMON</targetType>
<affectScope>SUMMON_EXCEPT_MASTER</affectScope>
<affectObject>FRIEND</affectObject>
<mpConsume>70</mpConsume>
<castRange>900</castRange>
<hitTime>1000</hitTime>
<coolTime>200</coolTime>
<reuseDelay>300000</reuseDelay>
<effectPoint>687</effectPoint>
<isMagic>1</isMagic>
<effects>
<effect name="PAtk">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalDamage">
<amount>20</amount>
<mode>PER</mode>
</effect>
</effects>
<selfEffects>
<effect name="CallSkill">
<!-- Lord of Spectral -->
<skillId>11392</skillId>
<skillLevel>1</skillLevel>
</effect>
</selfEffects>
</skill>
<skill id="11392" toLevel="1" name="Lord of Spectral">
<!-- Updated to HELIOS -->
<!-- M. Atk. + 30%, M. Critical Damage + 30% for 30 seconds. -->
<icon>icon.skill11389</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>BIG_BODY_COMBINATION</abnormalType>
<abnormalVisualEffect>BIG_BODY_COMBINATION_DEMON_PC</abnormalVisualEffect>
<isSharedWithSummon>false</isSharedWithSummon>
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<mpConsume>70</mpConsume>
<castRange>900</castRange>
<hitTime>300</hitTime>
<coolTime>200</coolTime>
<reuseDelay>300000</reuseDelay>
<effectPoint>687</effectPoint>
<isMagic>1</isMagic>
<effects>
<effect name="MAtk">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="PAtk">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>20</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>