L2JMobius

Adjusting and filling empty options 3

gamelike85 · 2 · 5454

Offline gamelike85

  • Viscount
  • *****
    • Posts: 378
  • "I fix it for a cookie!"
Quote
   <skill id="13527" toLevel="1" name="Enhanced Octavis' Ring (Warrior)">
      <!-- AUTO GENERATED SKILL -->
      <!-- Atk. Spd. + 3%, P. Critical Rate + 10, P. Critical Damage + 15%. Wearing two of the items will only give the effect of one. -->
      <icon>icon.octavis_ring_i00</icon>
      <operateType>P</operateType>
      <effects>
         <effect name="MaxMp">
            <amount>37</amount>
            <mode>DIFF</mode>
         </effect>
         <effect name="PhysicalAttackSpeed">
            <amount>3</amount>
            <mode>PER</mode>
         </effect>
         <effect name="CriticalRate">
            <amount>10</amount>
            <mode>DIFF</mode>
         </effect>
         <effect name="CriticalDamage">
            <amount>15</amount>
            <mode>PER</mode>
         </effect>         
      </effects>
   </skill>
   <skill id="13528" toLevel="1" name="Enhanced Octavis' Earring (Warrior)">
      <!-- AUTO GENERATED SKILL -->
      <!-- P. Def. + 3%, P. Skill MP Consumption - 5%, Vampiric Rage + 5%. Wearing two of the items will only give the effect of one. -->
      <icon>icon.octavis_earring_i00</icon>
      <operateType>P</operateType>
      <effects>
         <effect name="MaxMp">
            <amount>56</amount>
            <mode>DIFF</mode>
         </effect>
         <effect name="PhysicalDefence">
            <amount>3</amount>
            <mode>PER</mode>
         </effect>
         <effect name="MagicMpCost">
            <amount>-5</amount>
            <mode>PER</mode>
            <magicType>0</magicType>
         </effect>
         <effect name="VampiricAttack">
            <amount>9</amount>
            <chance>80</chance>
         </effect>         
      </effects>
   </skill>
   <skill id="13529" toLevel="1" name="Enhanced Octavis' Necklace (Warrior)">
      <!-- AUTO GENERATED SKILL -->
      <!-- P. Atk. + 3%, P. Skill Cooldown - 10%, Damage Reflect + 5%. Wearing two of the items will only give the effect of one. -->
      <icon>icon.octavis_necklace_i00</icon>
      <operateType>P</operateType>
      <effects>
         <effect name="MaxMp">
            <amount>74</amount>
            <mode>DIFF</mode>
         </effect>
         <effect name="PAtk">
            <amount>3</amount>
            <mode>PER</mode>
         </effect>
         <effect name="Reuse">
            <amount>-10</amount>
            <mode>PER</mode>
            <magicType>0</magicType>
         </effect>
         <effect name="DamageShield">
            <amount>5</amount>
            <mode>PER</mode>
         </effect>
      </effects>
   </skill>
   <skill id="13530" toLevel="1" name="Enhanced Istina' Ring (Warrior)">
      <!-- AUTO GENERATED SKILL -->
      <!-- Atk. Spd. + 2%, P. Critical Rate + 10, P. Critical Damage + 10%. Wearing two of the items will only give the effect of one. -->
      <icon>icon.istina_ring_i00</icon>
      <operateType>P</operateType>
      <effects>
         <effect name="MaxMp">
            <amount>37</amount>
            <mode>DIFF</mode>
         </effect>
         <effect name="PhysicalAttackSpeed">
            <amount>2</amount>
            <mode>PER</mode>
         </effect>
         <effect name="CriticalRate">
            <amount>10</amount>
            <mode>DIFF</mode>
         </effect>
         <effect name="CriticalDamage">
            <amount>10</amount>
            <mode>PER</mode>
         </effect>         
      </effects>
   </skill>
   <skill id="13531" toLevel="1" name="Enhanced Istina' Earring (Warrior)">
      <!-- AUTO GENERATED SKILL -->
      <!-- P. Def. + 2%, P. Skill MP Consumption - 3%, Vampiric Rage + 5%. Wearing two of the items will only give the effect of one. -->
      <icon>icon.istina_earring_i00</icon>
      <operateType>P</operateType>
      <effects>
         <effect name="MaxMp">
            <amount>56</amount>
            <mode>DIFF</mode>
         </effect>
         <effect name="PhysicalDefence">
            <amount>2</amount>
            <mode>PER</mode>
         </effect>
         <effect name="MagicMpCost">
            <amount>-3</amount>
            <mode>PER</mode>
            <magicType>0</magicType>
         </effect>
         <effect name="VampiricAttack">
            <amount>5</amount>
            <chance>80</chance>
         </effect>         
      </effects>
   </skill>
   <skill id="13532" toLevel="1" name="Enhanced Istina' Necklace (Warrior)">
      <!-- AUTO GENERATED SKILL -->
      <!-- P. Atk. + 2%, P. Skill Cooldown - 5%, Damage Reflect + 5%. Wearing two of the items will only give the effect of one. -->
      <icon>icon.istina_necklace_i00</icon>
      <operateType>P</operateType>
      <effects>
         <effect name="MaxMp">
            <amount>74</amount>
            <mode>DIFF</mode>
         </effect>
         <effect name="PAtk">
            <amount>2</amount>
            <mode>PER</mode>
         </effect>
         <effect name="Reuse">
            <amount>-5</amount>
            <mode>PER</mode>
            <magicType>0</magicType>
         </effect>
         <effect name="DamageShield">
            <amount>5</amount>
            <mode>PER</mode>
         </effect>
      </effects>
   </skill>
   <skill id="13533" toLevel="1" name="Enhanced Octavis' Ring (Wizard)">
      <!-- AUTO GENERATED SKILL -->
      <!-- Casting Spd. + 2%, M. Critical Rate + 10, M. Critical Damage + 10%. Wearing two of the items will only give the effect of one. -->
      <icon>icon.octavis_ring_i00</icon>
      <operateType>P</operateType>
      <effects>
         <effect name="MaxMp">
            <amount>37</amount>
            <mode>DIFF</mode>
         </effect>
         <effect name="MagicalAttackSpeed">
            <amount>2</amount>
            <mode>PER</mode>
         </effect>
         <effect name="MagicCriticalRate">
            <amount>10</amount>
            <mode>DIFF</mode>
         </effect>
         <effect name="MagicCriticalDamage">
            <amount>10</amount>
            <mode>PER</mode>
         </effect>         
      </effects>
   </skill>
   <skill id="13534" toLevel="1" name="Enhanced Octavis' Earring (Wizard)">
      <!-- AUTO GENERATED SKILL -->
      <!-- M. Def. + 2%, M. Skill MP Consumption - 3%, Vampiric Rage + 5%. Wearing two of the items will only give the effect of one. -->
      <icon>icon.octavis_earring_i00</icon>
      <operateType>P</operateType>
      <effects>
         <effect name="MaxMp">
            <amount>56</amount>
            <mode>DIFF</mode>
         </effect>
         <effect name="MagicalDefence">
            <amount>2</amount>
            <mode>PER</mode>
         </effect>
         <effect name="MagicMpCost">
            <amount>-3</amount>
            <mode>PER</mode>
            <magicType>1</magicType>
         </effect>
         <effect name="VampiricAttack">
            <amount>5</amount>
            <chance>80</chance>
         </effect>         
      </effects>
   </skill>
   <skill id="13535" toLevel="1" name="Enhanced Octavis' Necklace (Wizard)">
      <!-- AUTO GENERATED SKILL -->
      <!-- M. Atk. + 3%, M. Skill Cooldown - 5%, Damage Reflect + 5%. Wearing two of the items will only give the effect of one. -->
      <icon>icon.octavis_necklace_i00</icon>
      <operateType>P</operateType>
      <effects>
         <effect name="MaxMp">
            <amount>74</amount>
            <mode>DIFF</mode>
         </effect>
         <effect name="MAtk">
            <amount>3</amount>
            <mode>PER</mode>
         </effect>
         <effect name="Reuse">
            <amount>-5</amount>
            <mode>PER</mode>
            <magicType>1</magicType>
         </effect>
         <effect name="DamageShield">
            <amount>5</amount>
            <mode>PER</mode>
         </effect>
      </effects>
   </skill>
   <skill id="13536" toLevel="1" name="Enhanced Istina' Ring (Wizard)">
      <!-- AUTO GENERATED SKILL -->
      <!-- Casting Spd. + 3%, M. Critical Rate + 10, M. Critical Damage + 15%. Wearing two of the items will only give the effect of one. -->
      <icon>icon.istina_ring_i00</icon>
      <operateType>P</operateType>
      <effects>
         <effect name="MaxMp">
            <amount>37</amount>
            <mode>DIFF</mode>
         </effect>
         <effect name="MagicalAttackSpeed">
            <amount>3</amount>
            <mode>PER</mode>
         </effect>
         <effect name="MagicCriticalRate">
            <amount>10</amount>
            <mode>DIFF</mode>
         </effect>
         <effect name="MagicCriticalDamage">
            <amount>15</amount>
            <mode>PER</mode>
         </effect>         
      </effects>
   </skill>
   <skill id="13537" toLevel="1" name="Enhanced Istina' Earring (Wizard)">
      <!-- AUTO GENERATED SKILL -->
      <!-- M. Def. + 3%, M. Skill MP Consumption - 5%, Vampiric Rage + 5%. Wearing two of the items will only give the effect of one. -->
      <icon>icon.istina_earring_i00</icon>
      <operateType>P</operateType>
      <effects>
         <effect name="MaxMp">
            <amount>56</amount>
            <mode>DIFF</mode>
         </effect>
         <effect name="MagicalDefence">
            <amount>3</amount>
            <mode>PER</mode>
         </effect>
         <effect name="MagicMpCost">
            <amount>-5</amount>
            <mode>PER</mode>
            <magicType>1</magicType>
         </effect>
         <effect name="VampiricAttack">
            <amount>5</amount>
            <chance>80</chance>
         </effect>         
      </effects>
   </skill>
   <skill id="13538" toLevel="1" name="Enhanced Istina' Necklace (Wizard)">
      <!-- AUTO GENERATED SKILL -->
      <!-- M. Atk. + 5%, M. Skill Cooldown - 10%, Damage Reflect + 5%. Wearing two of the items will only give the effect of one. -->
      <icon>icon.istina_necklace_i00</icon>
      <operateType>P</operateType>
      <effects>
         <effect name="MaxMp">
            <amount>74</amount>
            <mode>DIFF</mode>
         </effect>
         <effect name="MAtk">
            <amount>5</amount>
            <mode>PER</mode>
         </effect>
         <effect name="Reuse">
            <amount>-10</amount>
            <mode>PER</mode>
            <magicType>1</magicType>
         </effect>
         <effect name="DamageShield">
            <amount>5</amount>
            <mode>PER</mode>
         </effect>
      </effects>
   </skill>
   <skill id="13539" toLevel="1" name="Baium's Soul Ring">
      <!-- AUTO GENERATED SKILL -->
      <!-- Stun/Hold/Mental Attack Rate + 25%, P./ M. Critical Damage + 15%, Atk./Casting Spd. + 5%, P. Accuracy/M. Accuracy + 4. Wearing two of the items will only give the effect of one. -->
      <icon>icon.accessory_ring_of_baium_i00</icon>
      <operateType>P</operateType>
      <effects>
         <effect name="AttackTrait">
            <HOLD>25</HOLD>
            <SHOCK>25</SHOCK>
            <DERANGEMENT>25</DERANGEMENT>
         </effect>
         <effect name="CriticalDamage">
            <amount>15</amount>
            <mode>PER</mode>
         </effect>
         <effect name="MagicCriticalDamage">
            <amount>15</amount>
            <mode>PER</mode>
         </effect>         
         <effect name="PhysicalAttackSpeed">
            <amount>5</amount>
            <mode>PER</mode>
         </effect>         
         <effect name="MagicalAttackSpeed">
            <amount>5</amount>
            <mode>PER</mode>
         </effect>         
         <effect name="Accuracy">
            <amount>4</amount>
            <mode>DIFF</mode>
         </effect>
         <effect name="MagicAccuracy">
            <amount>4</amount>
            <mode>DIFF</mode>
         </effect>
         <effect name="MaxMp">
            <amount>31</amount>
            <mode>DIFF</mode>
         </effect>
      </effects>
   </skill>
   <skill id="13540" toLevel="1" name="Frintezza's Soul Necklace">
      <!-- AUTO GENERATED SKILL -->
      <!-- Poison/Bleed/Stun/Hold/Paralyze Resistance + 20%, Poison/Bleed/Stun/Hold/Paralyze Attack Rate + 20%, Damage Reflect + 5%, Speed + 5. Cooldown - 10%. -->
      <icon>icon.accessory_necklace_of_frintessa_i00</icon>
      <operateType>P</operateType>
      <effects>
         <effect name="AttackTrait">
            <BLEED>20</BLEED>
            <SHOCK>20</SHOCK>
            <DERANGEMENT>20</DERANGEMENT>
            <PARALYZE>20</PARALYZE>
            <SLEEP>20</SLEEP>
         </effect>
         <effect name="DefenceTrait">
            <BLEED>20</BLEED>
            <SHOCK>20</SHOCK>
            <DERANGEMENT>20</DERANGEMENT>
            <PARALYZE>20</PARALYZE>
            <SLEEP>20</SLEEP>
         </effect>
         <effect name="DamageShield">
            <amount>5</amount>
            <mode>PER</mode>
         </effect>
         <effect name="MaxMp">
            <amount>62</amount>
            <mode>DIFF</mode>
         </effect>
         <effect name="Speed">
            <amount>5</amount>
            <mode>DIFF</mode>
         </effect>
         <effect name="MagicMpCost">
            <amount>-5</amount>
            <mode>PER</mode>
            <magicType>1</magicType>
         </effect>
         <effect name="Reuse">
            <amount>-5</amount>
            <mode>PER</mode>
            <magicType>1</magicType>
         </effect>
      </effects>
   </skill>
   <skill id="13541" toLevel="1" name="Octavis' Shirt">
      <!-- AUTO GENERATED SKILL -->
      <!-- STR + 2, DEX + 1, CON + 2, INT + 2, WIT + 1, MEN + 2. Speed + 7. Dark Resistance + 30. -->
      <icon>icon.istina_shirt_i00</icon>
      <operateType>P</operateType>
      <effects>
         <effect name="Speed">
            <amount>7</amount>
            <mode>DIFF</mode>
         </effect>
         <effect name="DefenceAttribute">
            <amount>30</amount>
            <attribute>DARK</attribute>
         </effect>
         <effect name="StatUp">
            <stat>STR</stat>
            <amount>2</amount>
         </effect>
         <effect name="StatUp">
            <stat>DEX</stat>
            <amount>1</amount>
         </effect>
         <effect name="StatUp">
            <stat>CON</stat>
            <amount>2</amount>
         </effect>
         <effect name="StatUp">
            <stat>INT</stat>
            <amount>2</amount>
         </effect>
         <effect name="StatUp">
            <stat>WIT</stat>
            <amount>1</amount>
         </effect>         
         <effect name="StatUp">
            <stat>MEN</stat>
            <amount>2</amount>
         </effect>
      </effects>
   </skill>


Online Mobius

  • Distinguished King
  • *****
    • Posts: 16011