L2JMobius

Buy I buy a fix for the ReplaceSkill bug

Mystogan · 5 · 961

Online Mystogan

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  • I apologize for my English, I write through Google

I buy a fix for the ReplaceSkill bug in passive skills that occurs after the character logs back in, leaving the affected skills blacked out and unusable on the toolbar.


After Restart


Offline MacuK

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Offline Reanimation

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game/config/general.ini
Code: [Select]

# Check players for non-allowed skills
# Default: False
SkillCheckEnable = True



check disabling that config if it solves your problem


Online Liamxroy

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    • Adenaplease!
game/config/general.ini
Code: [Select]

# Check players for non-allowed skills
# Default: False
SkillCheckEnable = True


Wanna see what packethack can do with this config disabled on a live server ?


check disabling that config if it solves your problem


Online Mobius

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I understand that the ReplaceSkill bug has been a lingering issue, and I apologize for any inconvenience it has caused.
As many of you may know, my attention was diverted to personal matters over the last few months and, regrettably, this issue was put on hold and I totally forgot it.

The spirit of our project lies in collaboration, sharing, and mutual growth.
Therefore, I'd like to ask the community to step up and lend a hand, in keeping with this philosophy.
Rather than creating a marketplace for solutions, let's aim to share our knowledge and grow together.

While we appreciate individual efforts, we strongly encourage sharing solutions for the betterment of the project, rather than selling fixes.
This way, we all learn and the quality of the project improves collectively.



I must mention here that there have been instances in the past where members had fixes for common problems but chose not to share.
This goes against our philosophy.

In light of this, I'd like to introduce a new rule in our Marketplace:
"Sales or exchanges of bug fixes that are beneficial to the overall project are not permitted. We encourage members to freely share these solutions for the betterment of our community."



Subscribers already have the Bounty Source Requests section for things like this.
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