Environment
Project/Pack: L2J_Mobius_Classic_3.5_TalesUntold
Revision/build: Created on June 17, 2025
Client protocol: 286
Clean install; no custom scripts or client mods (configs available on request).
Description
The Manage Servitor window displays nonsensical stats for summoned pets/servitors (e.g., negative P. Atk, extremely large P. Def/Accuracy/Crit, etc.). Example in screenshot: Lv 27 Silhouette shows P. Atk: -197,971, P. Def: 9,056,969, M. Critical: -194,615, Speed: 3,690,987, etc.
Scope
This is not limited to a single pet or character: it also appears on other pets and across different characters.
Reproduction steps
Log in on Classic 3.5 (protocol 286).
Summon any servitor (e.g., Silhouette, others also affected).
Open Manage Servitor → Details.
Observe the displayed combat stats.
Expected result
Reasonable, level-appropriate stats (no negative values or out-of-range magnitudes).
Actual result
UI shows wild/incorrect numbers (negative or extremely high).
Gameplay-wise, the pet’s damage taken/dealt seems normal, so this looks like a display/packet/calculation issue rather than real stats being applied.
Frequency / Impact
Always reproducible.
Impact: Misleading UI for players/admins; not game-breaking but confusing.
What I checked so far
Tested with the same client & system on another server running protocol 286 → issue does not appear there, suggesting it’s server-side on my setup rather than client-side.
No gameserver console errors during summon or while opening the panel.
Evidence
Screenshot: (attach / imgbb link of the shown example)
https://i.ibb.co/DHyrxxx2/Screenshot-4.pngNotes / Possible direction
Possibly related to servitor stat calculation or values sent in the status packet for the Manage Servitor window (servitor status update vs. actual combat formulas).
Thanks in advance for any guidance or fixes!