L2JMobius

High Five Problem about safe enchat rates

farux · 2 · 1726

Offline farux

  • Vassal
  • *
    • Posts: 3
Hi,

I changed the rates in the EnchantItemGroups.xml file. but it doesn't do any good. Items never break at +3. Items start to break at +4

I tried for D grade weap (Saber and Magic Staff)

Code: [Select]
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/enchantItemGroups.xsd">
        <!-- General armor enchant group. -->
        <enchantRateGroup name="ARMOR_GROUP">
                <current enchant="0-2" chance="100" />
                <current enchant="3-15" chance="10" />
                <current enchant="16-65535" chance="0" />
        </enchantRateGroup>

        <!-- General full armor enchant group. -->
        <enchantRateGroup name="FULL_ARMOR_GROUP">
                <current enchant="0-3" chance="100" />
                <current enchant="4-15" chance="10" />
                <current enchant="16-65535" chance="0" />
        </enchantRateGroup>

        <!-- General fighter weapon enchant group. -->
        <enchantRateGroup name="FIGHTER_WEAPON_GROUP">
                <current enchant="0-2" chance="100" />
                <current enchant="3-15" chance="10" />
                <current enchant="16-65535" chance="0" />
        </enchantRateGroup>

        <!-- General mage weapon enchant group. -->
        <enchantRateGroup name="MAGE_WEAPON_GROUP">
                <current enchant="0-2" chance="100" />
                <current enchant="3-15" chance="10" />
                <current enchant="16-65535" chance="0" />
        </enchantRateGroup>



Offline farux

  • Vassal
  • *
    • Posts: 3
Hi,

I changed the rates in the EnchantItemGroups.xml file. but it doesn't do any good. Items never break at +3. Items start to break at +4

I tried for D grade weap (Saber and Magic Staff)

Code: [Select]
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/enchantItemGroups.xsd">
        <!-- General armor enchant group. -->
        <enchantRateGroup name="ARMOR_GROUP">
                <current enchant="0-2" chance="100" />
                <current enchant="3-15" chance="10" />
                <current enchant="16-65535" chance="0" />
        </enchantRateGroup>

        <!-- General full armor enchant group. -->
        <enchantRateGroup name="FULL_ARMOR_GROUP">
                <current enchant="0-3" chance="100" />
                <current enchant="4-15" chance="10" />
                <current enchant="16-65535" chance="0" />
        </enchantRateGroup>

        <!-- General fighter weapon enchant group. -->
        <enchantRateGroup name="FIGHTER_WEAPON_GROUP">
                <current enchant="0-2" chance="100" />
                <current enchant="3-15" chance="10" />
                <current enchant="16-65535" chance="0" />
        </enchantRateGroup>

        <!-- General mage weapon enchant group. -->
        <enchantRateGroup name="MAGE_WEAPON_GROUP">
                <current enchant="0-2" chance="100" />
                <current enchant="3-15" chance="10" />
                <current enchant="16-65535" chance="0" />
        </enchantRateGroup>


i found solution. 0-2  actually is 1-3 and 3-15 actually is 4-16