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General Discussion / Re: game server terminated abnormally!
« Last post by shulem on January 14, 2025, 10:16:04 PM »How much would be the minimum memory that the system should have?
Exception in thread "L2jMobius High Priority ScheduledThread 4" java.lang.ClassCastException: class org.l2jmobius.gameserver.model.actor.instance.Door cannot be cast to class org.l2jmobius.gameserver.model.actor.Npc (org.l2jmobius.gameserver.model.actor.instance.Door and org.l2jmobius.gameserver.model.actor.Npc are in unnamed module of loader 'app')
at org.l2jmobius.gameserver.model.actor.Creature.doDie(Creature.java:1836)
at org.l2jmobius.gameserver.model.actor.instance.Door.doDie(Door.java:570)
at org.l2jmobius.gameserver.model.actor.status.CreatureStatus.reduceHp(CreatureStatus.java:185)
at org.l2jmobius.gameserver.model.actor.Creature.reduceCurrentHp(Creature.java:5159)
at org.l2jmobius.gameserver.model.actor.instance.Door.reduceCurrentHp(Door.java:564)
at org.l2jmobius.gameserver.model.actor.Creature.doAttack(Creature.java:5022)
at org.l2jmobius.gameserver.model.actor.Creature.onHitTarget(Creature.java:4282)
at org.l2jmobius.gameserver.model.actor.Creature.onSecondHitTimeForDual(Creature.java:4272)
at org.l2jmobius.gameserver.taskmanager.CreatureAttackTaskManager$ScheduleAttackTask.run(CreatureAttackTaskManager.java:88)
at org.l2jmobius.commons.threads.ThreadPool$RunnableWrapper.run(ThreadPool.java:237)
at java.base/java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:572)
at java.base/java.util.concurrent.FutureTask.runAndReset(FutureTask.java:358)
at java.base/java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(ScheduledThreadPoolExecutor.java:305)
at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1144)
at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:642)
at java.base/java.lang.Thread.run(Thread.java:1583)
Exception in thread "L2jMobius High Priority ScheduledThread 3" java.lang.ClassCastException: class org.l2jmobius.gameserver.model.actor.instance.Door cannot be cast to class org.l2jmobius.gameserver.model.actor.Npc (org.l2jmobius.gameserver.model.actor.instance.Door and org.l2jmobius.gameserver.model.actor.Npc are in unnamed module of loader 'app')
at org.l2jmobius.gameserver.model.actor.Creature.doDie(Creature.java:1836)
at org.l2jmobius.gameserver.model.actor.instance.Door.doDie(Door.java:570)
at org.l2jmobius.gameserver.model.actor.status.CreatureStatus.reduceHp(CreatureStatus.java:185)
at org.l2jmobius.gameserver.model.actor.Creature.reduceCurrentHp(Creature.java:5159)
at org.l2jmobius.gameserver.model.actor.instance.Door.reduceCurrentHp(Door.java:564)
at org.l2jmobius.gameserver.model.actor.Creature.doAttack(Creature.java:5022)
at org.l2jmobius.gameserver.model.actor.Creature.onHitTarget(Creature.java:4282)
at org.l2jmobius.gameserver.model.actor.Creature.onSecondHitTimeForDual(Creature.java:4272)
at org.l2jmobius.gameserver.taskmanager.CreatureAttackTaskManager$ScheduleAttackTask.run(CreatureAttackTaskManager.java:88)
at org.l2jmobius.commons.threads.ThreadPool$RunnableWrapper.run(ThreadPool.java:237)
at java.base/java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:572)
at java.base/java.util.concurrent.FutureTask.runAndReset(FutureTask.java:358)
at java.base/java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(ScheduledThreadPoolExecutor.java:305)
at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1144)
at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:642)
at java.base/java.lang.Thread.run(Thread.java:1583)