L2JMobius
Free Users => General Discussion => Topic started by: nedixtv on November 16, 2022, 03:20:13 PM
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Hello
I was wondering, whats more important, less thread at higher clocks or more threads at low clocks speed ?
I know the answer its depend by the ammount of players, but if someone has a recommendation i would love to hear their experience.
Also, is the total memory of gameserver defined on a file or is dynamic ? i realize on the console of the gameserver theres a part that said total memory and for me is 4gb.
I increase the virtualbox VM to check if it was depending on the server "hardware" and was still 4gb on the console.
Theres something that i am missing ?
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Your CPU has a fixed count of threads.
A Java thread is a separate flow of execution.
Reducing timing mean more executions in the same time, tho your CPU remains the same.
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Your CPU has a fixed count of threads.
A Java thread is a separate flow of execution.
Reducing timing mean more executions in the same time, tho your CPU remains the same.
I see that make sense.
Thx for the answer., and what about the total memory of the gameserver ? is dynamic or static on a file ?