L2JMobius

Free Users => Shares/Contributions => Topic started by: MrUnzO on April 18, 2021, 07:25:21 PM

Title: Fix MoonKnight Quest Mob
Post by: MrUnzO on April 18, 2021, 07:25:21 PM
The problem is quest monster is not animate due to the wrong setting: weapon and shield for Ol Mahum Thief and weapon for Orc

Code: [Select]
diff --git a/dist/game/data/stats/npcs/27200-27299.xml b/dist/game/data/stats/npcs/27200-27299.xml
index d58c1d1b5d9b3a027173ab0318a018a9bc998aac..d79bc81378e79c6c1371ea9b9ad79a4f8301ac19 100644
--- a/dist/game/data/stats/npcs/27200-27299.xml
+++ b/dist/game/data/stats/npcs/27200-27299.xml
@@ -43,8 +43,8 @@
  <height normal="23"/>
  </collision>
  </npc>
- <npc id="27201" level="23" type="Monster" name="Ol Mahum Thief" title="Quest Monster">
- <parameters>
+ <npc id="27201" level="23" type="Monster" name="Ol Mahum Thief" title="Quest Monster" >
+ <parameters>
  <param name="MoveAroundSocial" value="130"/>
  <param name="MoveAroundSocial1" value="130"/>
  <param name="MoveAroundSocial2" value="130"/>
@@ -56,10 +56,10 @@
  </parameters>
  <race>HUMANOID</race>
  <sex>MALE</sex>
- <equipment rhand="291"/> <!-- Trident -->
+ <equipment rhand="2" lhand="19"/> <!-- Long Sword / Small Shield -->
  <stats str="40" int="21" dex="30" wit="20" con="43" men="10">
  <vitals hp="685" hpRegen="2" mp="108" mpRegen="0.9"/>
- <attack physical="19.33758" magical="13.20506" random="10" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120"/>
+ <attack physical="19.33758" magical="13.20506" random="10" critical="4" accuracy="0" attackSpeed="253" type="SWORD" range="80" distance="80" width="120"/>
  <defence physical="61.82527" magical="45.24105"/>
  <speed>
  <walk ground="55"/>
@@ -95,10 +95,10 @@
  </parameters>
  <race>GIANT</race>
  <sex>MALE</sex>
- <equipment rhand="291"/>
+ <equipment rhand="127"/>
  <stats str="40" int="21" dex="30" wit="20" con="43" men="10">
  <vitals hp="849" hpRegen="2" mp="108" mpRegen="0.9"/>
- <attack physical="19.33758" magical="13.20506" random="10" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120"/>
+ <attack physical="19.33758" magical="13.20506" random="10" critical="4" accuracy="0" attackSpeed="253" type="SWORD" range="80" distance="80" width="120"/>
  <defence physical="61.82527" magical="45.24105"/>
  <speed>
  <walk ground="55"/>
Title: Re: Fix MoonKnight Quest Mob
Post by: Mobius on April 25, 2021, 01:09:43 AM
For some reason I cannot apply this.
Share the whole file if you can so I an compare.
Title: Re: Fix MoonKnight Quest Mob
Post by: MrUnzO on May 13, 2021, 04:15:25 PM
maybe I have edited another line of this file. just ignore it

https://pastebin.com/sYifAk3w