L2JMobius
Free Users => Shares/Contributions => Archived User Contributions => Topic started by: Edoo on September 09, 2019, 07:00:32 PM
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We already have a multilang system.
Check https://github.com/MobiusDevelopment/L2J_Mobius/tree/master/L2J_Mobius_6.0_Fafurion/dist/game/data/lang/el
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It supports html files, change NPC names while online, messages and client messages.
It is you that should give it a better look. :D
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I assume you did not even check.
See SendMessageLocalisation.xml file.
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I assume you did not even check.
See SendMessageLocalisation.xml file.
checked, this system rewrites messages that are in the client (or rather, ignoring messages in the client and writing those messages that are registered in the server side.) My patch does not do this. In principle, I understand you. You can close this topic ...
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It does not involve any client message.
It does exactly what your system does.
Otherwise it would not be named "SendMessage" Localisation.
Initial message removed by original poster.
Closed.