L2JMobius
Public Development => General Discussion => Topic started by: lucaspalm on May 12, 2026, 10:40:38 AM
-
When I first started learning about private servers, I assumed setup would be the hardest part.
Later I realized that performance optimization and long-term stability take much more work. Even small issues with pathfinding or database queries can noticeably affect gameplay once many players are online.
-
Very true. I seemingly small delay gets increased exponentially once many players start hitting it.
To run a server efficiently you have to know the hardware, network and database layers. Not just each individually but how they affect each other.
Then after you mastered all of that you can look into the code layer, although Mobius has the pretty efficient to start with.