L2JMobius

Public Development => Bug Reports => Topic started by: Mobius on January 05, 2017, 03:06:13 AM

Title: How to report a bug
Post by: Mobius on January 05, 2017, 03:06:13 AM
How to report a bug

IF SOMETHING IS NOT IMPLEMENTED, IT IS NOT A BUG!
Unless you made it work and want to share with all of us.

ALSO don't use the word "bug" if something doesn't work as you wish it to work ("retail").
BUG means glitch, using it as an excuse to make us work for you is lame and will make the fix delay even more.

ACTUAL research and/or providing a tempfix, may result on an immediate solution for the problem.

Posts not following the above will be deleted without warning.
Posts not resolved within a month and ignored by the original poster will be deleted as well.
Title: Re: How to report a bug
Post by: Mobius on May 10, 2025, 02:16:15 PM
Before Posting

Imagine wanting to make a latest-update World of Warcraft server...
You Google it... ask ChatGPT... find out TrinityCore is the best project for the latest client...
You spend a day - if lucky enough - to run CMake without warnings... and finally compile with Visual Studio...
You spend another half a day trying to figure out how to run the client with your IP...
By this time, you join the TrinityCore forum and Discord and get shitcanned - not for asking project questions, but because you made a typo in your English...

After all this, you enter the game... only to find:

Now... compare that experience, or any other server emulator project, with what you get from L2jMobius.
Tell me again what your bug was? How does it effect player gameplay?

Ask yourself: