L2JMobius
Public Development => General Discussion => Topic started by: untex on January 05, 2025, 05:55:07 PM
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Hello. I am trying to change /unstuck to teleport to coords instead of escape to town. As i understand i can do it in skills XML.
Why it doesnt work when i change it in skill 2099 ??? it still does escape instead of teleport :(
BUT WHY IT WORKS IF I DO THE SAME FOR GM SKILL <skill id="2100" used with gm char... ????????????????
<skill id="2099" levels="1" name="Escape: 5 minutes">
<set name="blockedInOlympiad" val="true" />
<set name="hitTime" val="300000" />
<set name="isMagic" val="2" /> <!-- Static Skill -->
<set name="magicLevel" val="1" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<cond msgId="113" addName="1">
<and>
<player canEscape="true" />
<not>
<player insideZoneId="10501, 10502, 10503, 10504, 10505, 10506, 10507, 10508" />
</not>
</and>
</cond>
<for>
<effect name="Escape">
<param escapeType="TOWN" />
</effect>
</for>
</skill>
TO THIS:
<skill id="2099" levels="1" name="Escape: 5 minutes">
<set name="blockedInOlympiad" val="true" />
<set name="hitTime" val="300000" />
<set name="isMagic" val="2" /> <!-- Static Skill -->
<set name="magicLevel" val="1" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<cond msgId="113" addName="1">
<and>
<player canEscape="true" />
<not>
<player insideZoneId="10501, 10502, 10503, 10504, 10505, 10506, 10507, 10508" />
</not>
</and>
</cond>
<for>
<effect name="Teleport">
<param x="82620" y="148180" z="-3473" />
</effect>
</for>
</skill>
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OK i just found a workaround for this. changed spawn coords in mapregion xml files. But still interesting, why it doesnt activate like that