L2JMobius
Public Development => Bug Reports => Topic started by: robikbobik on September 09, 2024, 08:48:24 PM
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Hello,
i have bug sound with any interaction with doors, for example there is a video with castle doors.
https://l2jgs-test-server.online/video/video.mp4 (https://l2jgs-test-server.online/video/video.mp4)
When you attacking on door - the door do "open/close" sound on every hit to doors.
On 228 protocol is working good.
From 286 Homun till 464 High Elves is working with this bug.
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Hello,
i have bug sound with any interaction with doors, for example there is a video with castle doors.
https://l2jgs-test-server.online/video/video.mp4 (https://l2jgs-test-server.online/video/video.mp4)
When you attacking on door - the door do "open/close" sound on every hit to doors.
On 228 protocol is working good.
From 286 Homun till 464 High Elves is working with this bug.
Check DoorActionShift sending
player.sendPacket(new StaticObjectInfo(door, player.isGM()));
BTW, not sending it on attack / update will make door not lose HP visually.
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https://l2jgs-test-server.online/video/video2.mp4
(https://l2jgs-test-server.online/video/video2.mp4)
Tested with normal char on attacking on doors.
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https://l2jgs-test-server.online/video/video2.mp4
(https://l2jgs-test-server.online/video/video2.mp4)
Tested with normal char on attacking on doors.
As said above, not sending StaticObjectInfo on attack / update will make door not lose HP visually.