L2JMobius

Free Users => Solved/Invalid Bug Reports => Topic started by: gamelike85 on January 07, 2017, 09:48:13 AM

Title: Skill in zone??
Post by: gamelike85 on January 07, 2017, 09:48:13 AM
No idea.. rev 1917



Quote
ene 06, 2017 1:33:45 PM com.l2jmobius.gameserver.data.xml.impl.SkillData getSkill
ADVERTENCIA: SkillData: Call to unexisting skill level id: 6150 requested level: 5 max level: 4.
java.lang.Throwable
   at com.l2jmobius.gameserver.data.xml.impl.SkillData.getSkill(SkillData.java:168)
   at com.l2jmobius.gameserver.data.xml.impl.SkillData.getSkill(SkillData.java:152)
   at com.l2jmobius.gameserver.model.zone.type.L2EffectZone$ApplySkill.lambda$run$729(L2EffectZone.java:250)
   at java.util.concurrent.ConcurrentHashMap$ValuesView.forEach(Unknown Source)
   at com.l2jmobius.gameserver.model.zone.type.L2EffectZone$ApplySkill.run(L2EffectZone.java:244)
   at com.l2jmobius.gameserver.ThreadPoolManager$RunnableWrapper.run(ThreadPoolManager.java:86)
   at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
   at java.util.concurrent.FutureTask.runAndReset(Unknown Source)
   at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$301(Unknown Source)
   at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(Unknown Source)
   at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
   at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)

ene 06, 2017 1:33:45 PM com.l2jmobius.gameserver.data.xml.impl.SkillData getSkill
ADVERTENCIA: SkillData: Call to unexisting skill level id: 6154 requested level: 6 max level: 4.
java.lang.Throwable
   at com.l2jmobius.gameserver.data.xml.impl.SkillData.getSkill(SkillData.java:168)
   at com.l2jmobius.gameserver.data.xml.impl.SkillData.getSkill(SkillData.java:152)
   at com.l2jmobius.gameserver.model.zone.type.L2EffectZone$ApplySkill.lambda$run$729(L2EffectZone.java:250)
   at java.util.concurrent.ConcurrentHashMap$ValuesView.forEach(Unknown Source)
   at com.l2jmobius.gameserver.model.zone.type.L2EffectZone$ApplySkill.run(L2EffectZone.java:244)
   at com.l2jmobius.gameserver.ThreadPoolManager$RunnableWrapper.run(ThreadPoolManager.java:86)
   at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
   at java.util.concurrent.FutureTask.runAndReset(Unknown Source)
   at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$301(Unknown Source)
   at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(Unknown Source)
   at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
   at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)

ene 06, 2017 1:33:45 PM com.l2jmobius.gameserver.data.xml.impl.SkillData getSkill
ADVERTENCIA: SkillData: Call to unexisting skill level id: 6150 requested level: 5 max level: 4.
java.lang.Throwable
   at com.l2jmobius.gameserver.data.xml.impl.SkillData.getSkill(SkillData.java:168)
   at com.l2jmobius.gameserver.data.xml.impl.SkillData.getSkill(SkillData.java:152)
   at com.l2jmobius.gameserver.model.zone.type.L2EffectZone$ApplySkill.lambda$run$729(L2EffectZone.java:250)
   at java.util.concurrent.ConcurrentHashMap$ValuesView.forEach(Unknown Source)
   at com.l2jmobius.gameserver.model.zone.type.L2EffectZone$ApplySkill.run(L2EffectZone.java:244)
   at com.l2jmobius.gameserver.ThreadPoolManager$RunnableWrapper.run(ThreadPoolManager.java:86)
   at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
   at java.util.concurrent.FutureTask.runAndReset(Unknown Source)
   at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$301(Unknown Source)
   at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(Unknown Source)
   at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
   at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)

ene 06, 2017 1:33:45 PM com.l2jmobius.gameserver.data.xml.impl.SkillData getSkill
ADVERTENCIA: SkillData: Call to unexisting skill level id: 6154 requested level: 6 max level: 4.
java.lang.Throwable
   at com.l2jmobius.gameserver.data.xml.impl.SkillData.getSkill(SkillData.java:168)
   at com.l2jmobius.gameserver.data.xml.impl.SkillData.getSkill(SkillData.java:152)
   at com.l2jmobius.gameserver.model.zone.type.L2EffectZone$ApplySkill.lambda$run$729(L2EffectZone.java:250)
   at java.util.concurrent.ConcurrentHashMap$ValuesView.forEach(Unknown Source)
   at com.l2jmobius.gameserver.model.zone.type.L2EffectZone$ApplySkill.run(L2EffectZone.java:244)
   at com.l2jmobius.gameserver.ThreadPoolManager$RunnableWrapper.run(ThreadPoolManager.java:86)
   at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
   at java.util.concurrent.FutureTask.runAndReset(Unknown Source)
   at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$301(Unknown Source)
   at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(Unknown Source)
   at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
   at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)

ene 06, 2017 1:33:45 PM com.l2jmobius.gameserver.data.xml.impl.SkillData getSkill
ADVERTENCIA: SkillData: Call to unexisting skill level id: 6150 requested level: 5 max level: 4.
java.lang.Throwable
   at com.l2jmobius.gameserver.data.xml.impl.SkillData.getSkill(SkillData.java:168)
   at com.l2jmobius.gameserver.data.xml.impl.SkillData.getSkill(SkillData.java:152)
   at com.l2jmobius.gameserver.model.zone.type.L2EffectZone$ApplySkill.lambda$run$729(L2EffectZone.java:250)
   at java.util.concurrent.ConcurrentHashMap$ValuesView.forEach(Unknown Source)
   at com.l2jmobius.gameserver.model.zone.type.L2EffectZone$ApplySkill.run(L2EffectZone.java:244)
   at com.l2jmobius.gameserver.ThreadPoolManager$RunnableWrapper.run(ThreadPoolManager.java:86)
   at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
   at java.util.concurrent.FutureTask.runAndReset(Unknown Source)
   at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$301(Unknown Source)
   at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(Unknown Source)
   at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
   at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)

................................................... "to be continué" .)
Title: Re: Skill in zone??
Post by: Mobius on January 07, 2017, 11:25:14 AM
Den of Evil getSkillIdByNpcId returns max 4,
Unless you miss the skill or modified the script.