<skill id="1629" toLevel="1" name="Throw Dagger in Wrist">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<activateRate>80</activateRate>
<lvlBonusRate>20</lvlBonusRate>
<basicProperty>MAGIC</basicProperty>
<effectRange>900</effectRange>
<icon>icon.skill1629</icon>
<operateType>A2</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>76</magicLvl>
<mpConsume>60</mpConsume>
<nextAction>ATTACK</nextAction>
<castRange>800</castRange>
<hitTime>500</hitTime>
<coolTime>100</coolTime>
<reuseDelay>30000</reuseDelay>
<effectPoint>-709</effectPoint>
<isDebuff>true</isDebuff>
<rideState>NONE</rideState>
<staticReuse>true</staticReuse>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="EquipWeapon">
<weaponType>
<item>DAGGER</item>
</weaponType>
</condition>
</conditions>
<effects>
<effect name="PhysicalAttack">
<power>396</power>
</effect>
<effect name="PhysicalMute" />
<effect name="Mute" />
</effects>
</skill>
<skill id="1630" toLevel="1" name="Throwing Blood Dagger">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>CRITICAL_PROB_UP</abnormalType>
<activateRate>80</activateRate>
<lvlBonusRate>20</lvlBonusRate>
<basicProperty>MAGIC</basicProperty>
<effectRange>900</effectRange>
<icon>icon.skill1630</icon>
<operateType>A2</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>76</magicLvl>
<mpConsume>60</mpConsume>
<nextAction>ATTACK</nextAction>
<castRange>800</castRange>
<hitTime>500</hitTime>
<coolTime>100</coolTime>
<reuseDelay>30000</reuseDelay>
<effectPoint>-709</effectPoint>
<isDebuff>true</isDebuff>
<rideState>NONE</rideState>
<staticReuse>true</staticReuse>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="EquipWeapon">
<weaponType>
<item>DAGGER</item>
</weaponType>
</condition>
</conditions>
<effects>
<effect name="PhysicalAttack">
<power>396</power>
<overHit>true</overHit>
</effect>
</effects>
</skill>