L2JMobius
Free Users => Shares/Contributions => Committed User Contributions => Topic started by: Athreous on March 23, 2019, 08:27:48 PM
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I'm just reporting that some items were being equipped in their wrong invetory slots.
This brooch was being equipped in the gloves slot:
<item id="47990" name="La Vie En Rose's Glorious Brooch" additionalName="Rare" type="Armor">
<!-- When equipped, activates six Jewel Slots. Inventory Slots +12. All stats +1. Can be augmented. -->
<set name="icon" val="BranchIcon.icon.g_bm_capr_agathion_charm" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="brooch" />
<set name="immediate_effect" val="true" />
<set name="material" val="SILVER" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="mDef">114</stat>
</stats>
</item>
This belt was being equipped in the brooch's jewel slot:
<item id="48417" name="Enhanced Ruler's Authority" type="Armor">
<!-- Enhanced Ruler's Authority. Max CP/ HP/ MP +1000, Weight +25600, Damage +10%, Received Damage -10%, Damage Reflect Resistance +10%, Fixed Damage Resistance +10%, Inventory Slots +36, and all Attribute defenses +20. -->
<set name="icon" val="icon.bm_jewel_vital_high_lv1_lavianrose" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="waist" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="weight" val="5" />
<stats>
<stat type="pDef">100</stat>
</stats>
</item>
As I find more of these wrong items, I'll be updating this thread with the correct slots already modified! :D
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i think a lot of items miss "is_destroyable" val="false" / "is_destroyable" val="true"
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i think a lot of items miss "is_destroyable" val="false" / "is_destroyable" val="true"
Yes thay do.
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i v found some too.correction on blue also
<item id="48016" name="White Knight Suit" type="Armor">
<set name="icon" val="BranchIcon.icon.g_bm_capr_agathion_charm" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="alldress" />
<set name="immediate_effect" val="true" />
<set name="material" val="SILVER" />
<set name="weight" val="5" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pDef">400</stat>
</stats>
<item id="48017" name="Healer Costume" type="Armor">
<set name="icon" val="BranchIcon.icon.g_bm_capr_agathion_charm" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="alldress" />
<set name="immediate_effect" val="true" />
<set name="material" val="SILVER" />
<set name="weight" val="5" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pDef">400</stat>
</stats>
<item id="48019" name="Kat the Cat Costume" type="Armor">
<set name="icon" val="BranchIcon.icon.g_bm_lib_agathion_charm" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="alldress" />
<set name="immediate_effect" val="true" />
<set name="material" val="SILVER" />
<set name="weight" val="5" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pDef">400</stat>
</stats>
<item id="48022" name="Teddy Bear Costume" type="Armor">
<set name="icon" val="BranchIcon.icon.g_bm_lib_agathion_charm" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="alldress" />
<set name="immediate_effect" val="true" />
<set name="material" val="SILVER" />
<set name="weight" val="5" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pDef">400</stat>
</stats>
<item id="46260" name="Dark Knight Suit" type="Armor">
<!-- Dark Knight suit. -->
<set name="icon" val="icon.dark_kninght" />
<set name="armor_type" val="HEAVY" />
<set name="bodypart" val="chest" />
<set name="default_action" val="EQUIP" />
<stats>
<stat type="pDef">400</stat>
</stats>
<item id="46262" name="Metal Suit" type="Armor">
<!-- Metal suit. -->
<set name="icon" val="BranchSys3.icon1.g_co_sf_u" />
<set name="armor_type" val="HEAVY" />
<set name="bodypart" val="chest" />
<set name="default_action" val="EQUIP" />
<stats>
<stat type="pDef">400</stat>
</stats>
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Committed with revision 5156.
Thanks :D