L2JMobius

Decrease Fire Resistance Debuff - UPDATE HELIOS PATCH

gamelike85 · 2 · 5458

Offline gamelike85

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<skill id="11077" toLevel="3" name="Decrease Fire Resistance">
<!-- Updated to HELIOS -->
<!-- Glory Days confirmed -->
<!-- Decreases Fire resistance by 20 for 3 seconds. -->
<icon>icon.skill11011</icon>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>
<value level="1">7</value>
<value level="2">7</value>
<value level="3">15</value>
</abnormalTime>
<activateRate>100</activateRate>
<basicProperty>NONE</basicProperty>
<attributeType>FIRE</attributeType>
<attributeValue>20</attributeValue>
<operateType>A4</operateType>
<isMagic>4</isMagic>
<abnormalType>MULTI_DEBUFF_FIRE</abnormalType>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>85</magicLvl>
<isDebuff>true</isDebuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DispelBySlot">
<dispel>MULTI_DEBUFF_HOLY,9;MULTI_DEBUFF_WATER,9;MULTI_DEBUFF_WIND,9;MULTI_DEBUFF_EARTH,9</dispel>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">-20</value>
<value level="2">-50</value>
<value level="3">-100</value>
</amount>
<attribute>FIRE</attribute>
</effect>
</effects>
</skill>
<skill id="11078" toLevel="3" name="Decrease Water Resistance">
<!-- Updated to HELIOS -->
<!-- Glory Days confirmed -->
<!-- Decreases Water resistance by 20 for 3 seconds. -->
<icon>icon.skill11011</icon>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>
<value level="1">7</value>
<value level="2">7</value>
<value level="3">15</value>
</abnormalTime>
<activateRate>100</activateRate>
<basicProperty>NONE</basicProperty>
<attributeType>WATER</attributeType>
<attributeValue>20</attributeValue>
<operateType>A4</operateType>
<isMagic>4</isMagic>
<abnormalType>MULTI_DEBUFF_WATER</abnormalType>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>85</magicLvl>
<isDebuff>true</isDebuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DispelBySlot">
<dispel>MULTI_DEBUFF_FIRE,9;MULTI_DEBUFF_HOLY,9;MULTI_DEBUFF_WIND,9;MULTI_DEBUFF_EARTH,9</dispel>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">-20</value>
<value level="2">-50</value>
<value level="3">-100</value>
</amount>
<attribute>WATER</attribute>
</effect>
</effects>
</skill>
<skill id="11079" toLevel="3" name="Decrease Wind Resistance">
<!-- Updated to HELIOS -->
<!-- Glory Days confirmed -->
<!-- Decreases Wind resistance by 20 for 3 seconds. -->
<icon>icon.skill11011</icon>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>
<value level="1">7</value>
<value level="2">7</value>
<value level="3">15</value>
</abnormalTime>
<activateRate>100</activateRate>
<basicProperty>NONE</basicProperty>
<attributeType>WIND</attributeType>
<attributeValue>20</attributeValue>
<operateType>A4</operateType>
<isMagic>4</isMagic>
<abnormalType>MULTI_DEBUFF_WIND</abnormalType>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>85</magicLvl>
<isDebuff>true</isDebuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DispelBySlot">
<dispel>MULTI_DEBUFF_FIRE,9;MULTI_DEBUFF_WATER,9;MULTI_DEBUFF_HOLY,9;MULTI_DEBUFF_EARTH,9</dispel>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">-20</value>
<value level="2">-50</value>
<value level="3">-100</value>
</amount>
<attribute>WIND</attribute>
</effect>
</effects>
</skill>
<skill id="11080" toLevel="3" name="Decrease Earth Resistance">
<!-- Updated to HELIOS -->
<!-- Glory Days confirmed -->
<!-- Decreases Earth resistance by 20 for 3 seconds. -->
<icon>icon.skill11011</icon>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>
<value level="1">7</value>
<value level="2">7</value>
<value level="3">15</value>
</abnormalTime>
<abnormalType>MULTI_DEBUFF_EARTH</abnormalType>
<activateRate>100</activateRate>
<basicProperty>NONE</basicProperty>
<operateType>A4</operateType>
<isMagic>4</isMagic>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>85</magicLvl>
<isDebuff>true</isDebuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DispelBySlot">
<dispel>MULTI_DEBUFF_FIRE,9;MULTI_DEBUFF_WATER,9;MULTI_DEBUFF_WIND,9;MULTI_DEBUFF_HOLY,9</dispel>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">-20</value>
<value level="2">-50</value>
<value level="3">-100</value>
</amount>
<attribute>EARTH</attribute>
</effect>
</effects>
</skill>
<skill id="11081" toLevel="3" name="Decrease Fire/Water/Wind/Earth Resistances">
<!-- Updated to HELIOS -->
<!-- Glory Days confirmed -->
<!-- Decreases Fire/Water/Wind/Earth resistances by 20 for 3 seconds. -->
<icon>icon.skill11011</icon>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>
<value level="1">7</value>
<value level="2">7</value>
<value level="3">15</value>
</abnormalTime>
<abnormalType>MULTI_DEBUFF_HOLY</abnormalType>
<activateRate>100</activateRate>
<basicProperty>NONE</basicProperty>
<operateType>A4</operateType>
<isMagic>4</isMagic>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>85</magicLvl>
<isDebuff>true</isDebuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DispelBySlot">
<dispel>MULTI_DEBUFF_FIRE,9;MULTI_DEBUFF_WATER,9;MULTI_DEBUFF_WIND,9;MULTI_DEBUFF_EARTH,9</dispel>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">-20</value>
<value level="2">-50</value>
<value level="3">-100</value>
</amount>
<attribute>FIRE</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">-20</value>
<value level="2">-50</value>
<value level="3">-100</value>
</amount>
<attribute>WATER</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">-20</value>
<value level="2">-50</value>
<value level="3">-100</value>
</amount>
<attribute>WIND</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>
<value level="1">-20</value>
<value level="2">-50</value>
<value level="3">-100</value>
</amount>
<attribute>EARTH</attribute>
</effect>
</effects>
</skill>