L2JMobius
Free Users => Bug Reports => Topic started by: MrUnzO on April 20, 2021, 07:52:43 AM
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Sorry for my video resolution, will increase next time
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Tried to change NPC XML values?
Like
<attack physical="16.20165" magical="11.06363" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
->
<attack physical="16.20165" magical="11.06363" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="BOW" range="1400" distance="80" width="120" />
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Tried to change NPC XML values?
Like
<attack physical="16.20165" magical="11.06363" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
->
<attack physical="16.20165" magical="11.06363" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="BOW" range="1400" distance="80" width="120" />
will post result
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Tried to change NPC XML values?
Like
<attack physical="16.20165" magical="11.06363" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="SWORD" range="40" distance="80" width="120" />
->
<attack physical="16.20165" magical="11.06363" random="30" critical="4.75" accuracy="4.75" attackSpeed="250" type="BOW" range="1400" distance="80" width="120" />
Bug fixed.
I may recheck all of this mob and fix it.
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New bugs occur. Mob runs away and does not attack anymore. Is it about range?
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NPC lost aggro.
Try with normal character.
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NPC lost aggro.
Try with normal character.
this happen with all range mob.
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My guess is that it will happen with non ranged as well.
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My guess is that it will happen with non ranged as well.
will test and reply. ty ;)
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My guess is that it will happen with non ranged as well.
Confirmed, not happen with the non-range mob.
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One noticing thing is when ranged mob lost aggro (checked in aggro list, they actually lost) they don't walk anymore when they move they always running.