/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package custom.NoblessMaster;
import org.l2jmobius.Config;
import org.l2jmobius.gameserver.enums.QuestSound;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.Player;
import ai.AbstractNpcAI;
/**
* @author Mobius
*/
public class NoblessMaster extends AbstractNpcAI
{
// Item
private static final int NOBLESS_TIARA = 7694;
private static final int CARADINE_LETTER = 7678;
private NoblessMaster()
{
addStartNpc(Config.NOBLESS_MASTER_NPCID);
addTalkId(Config.NOBLESS_MASTER_NPCID);
addFirstTalkId(Config.NOBLESS_MASTER_NPCID);
}
@Override
public String onAdvEvent(String event, Npc npc, Player player)
{
if (!Config.NOBLESS_MASTER_ENABLED)
{
return null;
}
switch (event)
{
case "noblesse":
{
// A retail-like approach player can't become noblesse, if is not on his subclass.
if (!player.isSubClassActive())
{
return "1003000-4.htm";
}
}
{
if (player.isNoble())
{
return "1003000-3.htm";
}
if (player.getLevel() > Config.NOBLESS_MASTER_LEVEL_REQUIREMENT)
{
if (getQuestItemsCount(player, CARADINE_LETTER) > 1)
{
{
if (Config.NOBLESS_MASTER_REWARD_TIARA)
{
takeItems(player, CARADINE_LETTER, 1);
giveItems(player, NOBLESS_TIARA, 1);
}
}
player.setNoble(true);
player.sendPacket(QuestSound.ITEMSOUND_QUEST_FINISH.getPacket());
return "1003000-1.htm";
}
}
return "1003000-2.htm";
}
}
return null;
}
@Override
public String onFirstTalk(Npc npc, Player player)
{
return "1003000.htm";
}
public static void main(String[] args)
{
new NoblessMaster();
}
}
main code fix for newer version