StaticMeshActor 24_16.StaticMeshActor288: Serial size mismatch: Got 73, Expected 153
History: LoadObject <- (StaticMeshActor 24_16.StaticMeshActor288 9106817==9106817/9272383 9106744 153) <- ULinkerLoad::Preload <- ULevel::PreloadObjects <- ULevel::Load <- UGameEngine::LoadTeleportMap <- UGameEngine::L2_Teleport <- UGameEngine::Tick <- UpdateWorld <- MainLoop
that's window i am getting after error, i used new interlude + new system
I can’t say anything about the new systems folder, I’m using the old one, why change anything if it works. The assembly is also fresh, compiled it on February 14, for these chronicles there were no critical changes in the free version after this date. There were changes for other chronicles. The last change for C6 was January 7th.
Send me your compiled clean assembly without your developments, I will check it.
You only need to test the pure one without your innovations