L2JMobius

Free Users => General Discussion => Topic started by: RoberBlack on June 26, 2020, 10:28:30 PM

Title: help adapt code Ingame Balancer
Post by: RoberBlack on June 26, 2020, 10:28:30 PM
good regards...

I am trying to adapt this code which is from "aCis 372" but I am not willing to adapt
the code is, In Game Balancer

If you can help me, I appreciate it.

http://www.mediafire.com/file/1k2azj7x99b7a92/Balancer.rar/file
Title: Re: help adapt code Ingame Balancer
Post by: tevsko on June 26, 2020, 10:50:14 PM
Didn't you try using this?

Code: [Select]
https://bitbucket.org/MobiusDev/l2j_mobius/src/master/L2J_Mobius_C6_Interlude/dist/game/config/main/Physics.ini
or
Code: [Select]
https://bitbucket.org/MobiusDev/l2j_mobius/src/master/L2J_Mobius_C6_Interlude/dist/game/config/main/ClassDamage.ini
Title: Re: help adapt code Ingame Balancer
Post by: RoberBlack on June 26, 2020, 11:07:16 PM

yes but the balance is not very precise I prefer to do it like that with this code in real time and I can control skiles, critics and classes by strain
Title: Re: help adapt code Ingame Balancer
Post by: Trance on June 27, 2020, 11:13:54 AM
All is B.S. you rather use a passive for each lv 40 class.
Title: Re: help adapt code Ingame Balancer
Post by: RoberBlack on June 27, 2020, 04:20:34 PM
don't refer to BS