L2JMobius

Free Users => Shares/Contributions => Archived User Contributions => Topic started by: Invoke on February 02, 2021, 10:05:52 PM

Title: Small Zaken fix
Post by: Invoke on February 02, 2021, 10:05:52 PM
CavernOfThePirateCaptain instance


Code: [Select]
// Items
+ private static final int VORPAL_NECKLACE = 15765; // Sealed Vorpal Necklace
private static final int VORPAL_RING = 15763; // Sealed Vorpal Ring
private static final int VORPAL_EARRING = 15764; // Sealed Vorpal Earring

Code: [Select]
if (time <= 300000) // 5 minutes
{
if (getRandomBoolean())
{
- giveItems(playersInside, VORPAL_RING, 1);
+ giveItems(playersInside, VORPAL_NECKLACE, 1);
}
}
else if (time <= 600000) // 10 minutes
{
Title: Re: Small Zaken fix
Post by: Mobius on February 02, 2021, 10:53:29 PM
Source of what it should be?
Title: Re: Small Zaken fix
Post by: Invoke on February 02, 2021, 11:06:12 PM
Sorry delete it, i was just relying too much on players. Turns out it was correct, and sorry again
Title: Re: Small Zaken fix
Post by: Trance on February 02, 2021, 11:36:19 PM
Do you do changes to your server based on players' reports? You have to check that info on your own before applying the changes. Players can bring it to your attention but you still have to double check it before.