L2JMobius
Free Users => Shares/Contributions => Committed User Contributions => Topic started by: bestover72 on June 10, 2022, 05:48:58 PM
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For those who are having the problem when they kill a boss in an instance and are almost instantly teleported out without being able to pick up the items, the solution is as follows:
Go on Config.java file and exchange this:
INSTANCE_FINISH_TIME = generalConfig.getInt("DefaultFinishTime", 5)
for this
INSTANCE_FINISH_TIME = generalConfig.getInt("DefaultFinishTime", 300) * 1000;
The first number is in milliseconds, and you need convert do minutes, so, 300*1000=300000 = 5 minutes (Retail like)
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Already solved with https://bitbucket.org/MobiusDev/l2j_mobius/commits/b3aa518b2eb5a3974a1965ee8d439de74ce903e7
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Commit that too mobius is for instance bosses zaken freya. its seperate than death.
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Already solved with https://bitbucket.org/MobiusDev/l2j_mobius/commits/b3aa518b2eb5a3974a1965ee8d439de74ce903e7
It's not the same fix. The fix you say is when the player dies not being instantly teleported.
The fix I'm talking about is, when the player finishes the instance he is instantly teleported and that's not correct, because the player doesn't even have time to pick up the items, what I did was fix it to 5 minutes retail.
Your fix is for EJECT_DEAD_PLAYER_TIME
Mine is for
INSTANCE_FINISH_TIME
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Committed with https://bitbucket.org/MobiusDev/l2j_mobius/commits/f6dd36bb6e6a38879661336f8ed33e6e378280fd
Thanks :D