L2JMobius

Free Users => Shares/Contributions => Committed User Contributions => Topic started by: altronrain on June 23, 2022, 11:20:23 PM

Title: Adjustments to starter villages repeatable quests based on turning in items
Post by: altronrain on June 23, 2022, 11:20:23 PM
Sources used:
+ some sources of java servers from the past

I beleive it works after series of tests on my server instance.

N.B.: diff patch was made on top of https://l2jmobius.org/forum/index.php?topic=8620.0 changes.
Pastebin link: https://pastebin.com/A12sPfeX
Title: Re: Adjustments to starter villages repeatable quests based on turning in items
Post by: altronrain on June 24, 2022, 11:48:08 PM
Edited initial post. Replaced pastebin link.
Make changes in adena rewards for Q293_TheHiddenVeins, Q296_TarantulasSpiderSilk, Q316_DestroyPlagueCarriers after better looking at sources (+ new ones I got).
Plus added Q259_RanchersPlea where additional adena reward also took place.
Title: Re: Adjustments to starter villages repeatable quests based on turning in items
Post by: Mobius on June 29, 2022, 01:42:03 PM
Patch cannot be applied, uses spaces instead of tabs. Also file names include date.
It is not compatible with what we use in Eclipse.
Title: Re: Adjustments to starter villages repeatable quests based on turning in items
Post by: altronrain on June 29, 2022, 06:54:38 PM
Oops, sorry for that. I'm skilled at using Eclipse. Used WinMerge utility to create diff patches based on files differences. Is there an alternative way for Win OS?
And that's really a problem of some kind cause for now I could only compare my tainted version with all the fixes with fresh code from repo. Not separated on topicks started.
Title: Re: Adjustments to starter villages repeatable quests based on turning in items
Post by: nasseka on June 29, 2022, 07:03:56 PM
I use winmerge too. Remove backup when u merge ?
Title: Re: Adjustments to starter villages repeatable quests based on turning in items
Post by: Mobius on June 29, 2022, 07:37:15 PM
Oops, sorry for that. I'm skilled at using Eclipse. Used WinMerge utility to create diff patches based on files differences. Is there an alternative way for Win OS?
And that's really a problem of some kind cause for now I could only compare my tainted version with all the fixes with fresh code from repo. Not separated on topicks started.

https://l2jmobius.org/forum/index.php?topic=896
Title: Re: Adjustments to starter villages repeatable quests based on turning in items
Post by: altronrain on June 29, 2022, 08:24:57 PM
well. Made it according to instructions.
But the problem stays the same. It's all in 1 huge diff. Should I rip off needed changes only (manually)?

https://pastebin.com/tge8irq3

Or this one:
Left only this and https://l2jmobius.org/forum/index.php?topic=8620.0 topics changes (cause they are mostly related)

https://pastebin.com/NaVFkvrq
Title: Re: Adjustments to starter villages repeatable quests based on turning in items
Post by: Mobius on July 01, 2022, 01:10:11 AM
I committed https://l2jmobius.org/forum/index.php?topic=8620
Now I can't apply either patch. ::)
Title: Re: Adjustments to starter villages repeatable quests based on turning in items
Post by: altronrain on July 01, 2022, 11:56:16 AM
Got it. I guess I could use latest source (if I could), I just need to replace related files and create a new diff. I'll try.
Title: Re: Adjustments to starter villages repeatable quests based on turning in items
Post by: altronrain on July 01, 2022, 02:26:45 PM
https://pastebin.com/2hnQTPgg

That should do the trick.
Title: Re: Adjustments to starter villages repeatable quests based on turning in items
Post by: Mobius on July 02, 2022, 02:39:16 AM
Committed with https://bitbucket.org/MobiusDev/l2j_mobius/commits/af35feb7fc00eb57aca384d1638039a73cb77698
Thanks :D