L2JMobius

Prelude of War GM view NPC drop list and drop list is big size

karamba · 1 · 4835

Offline karamba

  • Vassal
  • *
    • Posts: 2
Good day friends!  :D

This problem was solved earlier in the topic: https://l2jmobius.org/forum/index.php?topic=1538 Success
I tried to go to pastebin, but the  link https://pastebin.com/UD6iw2JM was sadly removed  :(

The problem with entering an account and opening a dialog with any of the NPCs, this happens very rarely. Many users are unable to access the account and the console displays this error:
Code: [Select]
[21/01 20:57:49]20, 2021 8:44:09 PM org.l2jmobius.gameserver.network.GameClient channelRead0
Exception for: [Character: AmericaLove[268493591] - Account: test - IP: 55.92.45.255] on packet.run: UseItem
java.lang.NullPointerException
at org.l2jmobius.gameserver.network.clientpackets.UseItem.run(UseItem.java:97)
at org.l2jmobius.gameserver.network.clientpackets.UseItem.run(UseItem.java:49)
at org.l2jmobius.gameserver.network.GameClient.channelRead0(GameClient.java:130)
at org.l2jmobius.gameserver.network.GameClient.channelRead0(GameClient.java:65)
at io.netty.channel.SimpleChannelInboundHandler.channelRead(SimpleChannelInboundHandler.java:105)
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:374)
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:360)
at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:352)
at io.netty.handler.codec.ByteToMessageDecoder.fireChannelRead(ByteToMessageDecoder.java:328)
at io.netty.handler.codec.ByteToMessageDecoder.channelRead(ByteToMessageDecoder.java:302)
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:374)
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:360)
at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:352)
at io.netty.handler.codec.ByteToMessageDecoder.fireChannelRead(ByteToMessageDecoder.java:328)
at io.netty.handler.codec.ByteToMessageDecoder.channelRead(ByteToMessageDecoder.java:302)
at io.netty.handler.codec.ByteToMessageCodec.channelRead(ByteToMessageCodec.java:103)
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:374)
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:360)
at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:352)
at io.netty.handler.codec.ByteToMessageDecoder.fireChannelRead(ByteToMessageDecoder.java:328)
at io.netty.handler.codec.ByteToMessageDecoder.channelRead(ByteToMessageDecoder.java:302)
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:374)
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:360)
at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:352)
at io.netty.channel.DefaultChannelPipeline$HeadContext.channelRead(DefaultChannelPipeline.java:1421)
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:374)
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:360)
at io.netty.channel.DefaultChannelPipeline.fireChannelRead(DefaultChannelPipeline.java:930)
at io.netty.channel.nio.AbstractNioByteChannel$NioByteUnsafe.read(AbstractNioByteChannel.java:163)
at io.netty.channel.nio.NioEventLoop.processSelectedKey(NioEventLoop.java:697)
at io.netty.channel.nio.NioEventLoop.processSelectedKeysOptimized(NioEventLoop.java:632)
at io.netty.channel.nio.NioEventLoop.processSelectedKeys(NioEventLoop.java:549)
at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:511)
at io.netty.util.concurrent.SingleThreadEventExecutor$5.run(SingleThreadEventExecutor.java:918)
at io.netty.util.internal.ThreadExecutorMap$2.run(ThreadExecutorMap.java:74)
at io.netty.util.concurrent.FastThreadLocalRunnable.run(FastThreadLocalRunnable.java:30)
at java.base/java.lang.Thread.run(Thread.java:832)
I also needed to restart the game server to fix the problem.