Hi, hope you are well guys, i'm trying to add this mission:
onedayreward_begin id=254 reward_id=7 reward_name=[Daily Hunting (Lv. 20 or lower)] reward_desc=[Receive it when you kill any 30 monsters. Monsters that are level 6 or lower than the character are not counted.]
with this code:
<reward id="254" reward_id="7" name="Daily Hunting (Lv. 20 or lower)" requiredCompletion="30" isOneTime="false">
<!-- Receive it when you kill any 30 monsters. Monsters that are level 6 or lower than the character are not counted. -->
<handler name="monster">
<param name="minLevel">1</param>
<param name="maxLevel">20</param>
</handler>
<items>
<item id="29817" count="1" />
</items>
but doens't work, someone knows why ? (It doesn't count when i kill a monster)
Kind regards!
Edit.
I add from the next game version the file MonsterDailyMissionHandler.java, and added DailyMissionMasterHandler.java the next lines:
import handlers.dailymissionhandlers.MonsterDailyMissionHandler;
DailyMissionHandler.getInstance().registerHandler("monster", MonsterDailyMissionHandler::new);
But ingame the number will go up by 1 only when the character level goes up by 1.