L2JMobius

Saviors (NA) Mob Missing

Equita · 5 · 807

Offline Equita

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    • Posts: 14
Hello people , can anyone help me with this problem that i face? i appreciate .

As the title said , i face a problem on some mob's like Knight of the past , the leader of mob's  on ABG .
many more mob's missing like this , but if i found solution about this one i will try to fix the other's by myself.

The mob exist on the server but doesn't appear on map.
Also i take damage from it , but i can't take it target , either with /target Knight of the past .

Here is a photo that explain it better :

Here is the code on multisell npc.
Quote
<npc id="20956" level="64" type="Monster" name="Knight of the Past">
      <parameters>
         <param name="MoveAroundSocial" value="215" />
         <param name="MoveAroundSocial1" value="215" />
         <param name="MoveAroundSocial2" value="215" />
         <minions name="Privates">
            <npc id="20954" count="2" respawnTime="0" weightPoint="1" />
            <npc id="20955" count="2" respawnTime="0" weightPoint="1" />
         </minions>
         <param name="SoulShot" value="100" />
         <param name="SoulShotRate" value="10" />
         <param name="SpiritShot" value="100" />
         <param name="SpiritShotRate" value="5" />
         <param name="LongRangeGuardRate" value="5" />
         <skill name="PhysicalSpecial" id="4032" level="6" />
      </parameters>
      <race>UNDEAD</race>
      <sex>MALE</sex>
      <equipment rhand="150" lhand="103" /> <!-- Elemental Sword / Tower Shield -->
      <stats str="40" int="21" dex="30" wit="20" con="43" men="10">
         <attack physical="562.02275" magical="383.78868" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
         <defence physical="267.04468" magical="195.41171" shield="134" shieldRate="20" />
         <speed>
            <walk ground="40" />
            <run ground="174" />
         </speed>
         <hitTime>170</hitTime>
         <abnormalResist physical="10" magical="10" />
      </stats>
      <status undying="false" canBeSown="true" />
      <skillList>
         <skill id="4416" level="1" /> <!-- Undead -->
         <skill id="4408" level="11" /> <!-- HP Increase (3x) -->
         <skill id="4409" level="1" /> <!-- MP Increase (1x) -->
         <skill id="4410" level="11" /> <!-- Strong P. Atk. -->
         <skill id="4411" level="11" /> <!-- Slightly Strong M. Atk. -->
         <skill id="4412" level="11" /> <!-- Strong P. Def. -->
         <skill id="4413" level="11" /> <!-- Average M. Def. -->
         <skill id="4414" level="2" /> <!-- Standard Type -->
         <skill id="4415" level="5" /> <!-- Blunt Weapon -->
         <skill id="4274" level="1" /> <!-- Blunt Weapon Vulnerability -->
         <skill id="4032" level="6" /> <!-- NPC Strike -->
      </skillList>
      <shots shotChance="30" spiritChance="30" />
      <exCrtEffect>false</exCrtEffect>
      <sNpcPropHpRate>0.5</sNpcPropHpRate>
      <ai aggroRange="450" clanHelpRange="300" isAggressive="true">
         <clanList>
            <clan>BLOODY</clan>
         </clanList>
      </ai>
      <collision>
         <radius normal="10" />
         <height normal="25" />
      </collision>
      <dropLists>
         <drop>
            <item id="887" min="1" max="1" chance="0.3" /> <!-- Adamantite Ring -->
            <item id="57" min="1561" max="3643" chance="70" /> <!-- Adena -->
            <item id="1869" min="3" max="9" chance="15.45" /> <!-- Iron Ore -->
            <item id="1880" min="1" max="1" chance="9.077" /> <!-- Steel -->
            <item id="1873" min="2" max="6" chance="9.055" /> <!-- Silver Nugget -->
            <item id="4050" min="1" max="3" chance="7.453" /> <!-- Adamantite Ring Wire -->
            <item id="4049" min="1" max="3" chance="4.15" /> <!-- Adamantite Earring Gemstone -->
            <item id="4051" min="2" max="6" chance="2.263" /> <!-- Adamantite Necklace Chain -->
         </drop>
         <spoil>
            <item id="1869" min="1" max="15" chance="90.16" /> <!-- Iron Ore -->
            <item id="1880" min="1" max="1" chance="73.92" /> <!-- Steel -->
            <item id="1873" min="1" max="7" chance="72.57" /> <!-- Silver Nugget -->
         </spoil>
      </dropLists>
   </npc>


Offline CostyKiller

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maybe because is missing vitals line?

example:
Code: [Select]
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />


Offline Equita

  • Heir
  • **
    • Posts: 14
maybe because is missing vitals line?

example:
Code: [Select]
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />


Let me check it , thanks for the answering by the way . :)


Offline Equita

  • Heir
  • **
    • Posts: 14
maybe because is missing vitals line?

example:
Code: [Select]
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />

working , thank you man , i appreciate it.


Lock the topic


Online Mobius

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    • Posts: 16148
We need to update the files first.
 ;D