L2JMobius

I can not figure out how to do that ...

gamelike85 · 1 · 1713

Offline gamelike85

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I try to make the activable abilities of the arms lindvior, valakas and antharas and I can not do, that after 5 seconds with damage, casting and reduced attack, I can apply the paralizys of 10 sec.

Code: [Select]
<skill id="8893" toLevel="1" name="Antharas' Breath">
<!-- AUTO GENERATED SKILL -->
<!-- Decreases nearby target's P. Atk./Casting Spd./Speed by 90% for 5 sec., after which they are rendered immobile for another 10 sec. Requires 1 Dragon Blood. Cooldown is 5 min. -->
<icon>icon.item_gragonskill_i02</icon>
<operateType>A2</operateType>
<hitTime>1500</hitTime>
<coolTime>500</coolTime>
<effectPoint>-418</effectPoint>
<isDebuff>true</isDebuff>
<affectLimit>5-12</affectLimit>
<affectRange>1100</affectRange>
<effectRange>1100</effectRange>
<hitCancelTime>0</hitCancelTime>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<rideState>NONE</rideState>
<basicProperty>MAGIC</basicProperty>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<abnormalVisualEffect>PARALYZE</abnormalVisualEffect>
<activateRate>500</activateRate>
<magicLvl>105</magicLvl>
<reuseDelay>300000</reuseDelay>
<itemConsumeCount>
<value level="1">1</value>
</itemConsumeCount>
<itemConsumeId>36415</itemConsumeId>
<effects>
<effect name="Speed">
<amount>-90</amount>
<mode>PER</mode>
</effect>
<effect name="PAtk">
<amount>-90</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>-90</amount>
<mode>PER</mode>
</effect>
<effect name="BlockActions" />
        </effects>
</skill>
<skill id="8894" toLevel="1" name="Paralyzing Breath">
<!-- AUTO GENERATED SKILL -->
<!-- Petrified to immobility. -->
<icon>icon.skill1170</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>PARALYZE</abnormalType>
<abnormalVisualEffect>PARALYZE</abnormalVisualEffect>
<activateRate>500</activateRate>
<basicProperty>MAGIC</basicProperty>
<effectPoint>-100</effectPoint>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>105</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<trait>PARALYZE</trait>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="BlockActions" />
</effects>
</skill>

<skill id="8896" toLevel="1" name="Valakas' Breath">
<!-- AUTO GENERATED SKILL -->
<!-- Decreases nearby target's P. Atk./Casting Spd./Speed by 90% for 5 sec., after which they are rendered immobile for another 10 sec. Requires 1 Dragon Blood. Cooldown is 5 min. -->
<icon>icon.skill4683</icon>
<operateType>A2</operateType>
<hitTime>1500</hitTime>
<coolTime>500</coolTime>
<effectPoint>-418</effectPoint>
<isDebuff>true</isDebuff>
<affectLimit>5-12</affectLimit>
<affectRange>1100</affectRange>
<effectRange>1100</effectRange>
<hitCancelTime>0</hitCancelTime>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<rideState>NONE</rideState>
<basicProperty>MAGIC</basicProperty>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<abnormalVisualEffect>PARALYZE</abnormalVisualEffect>
<activateRate>500</activateRate>
<magicLvl>105</magicLvl>
<reuseDelay>300000</reuseDelay>
<itemConsumeCount>
<value level="1">1</value>
</itemConsumeCount>
<itemConsumeId>36415</itemConsumeId>
<effects>
<effect name="Speed">
<amount>-90</amount>
<mode>PER</mode>
</effect>
<effect name="PAtk">
<amount>-90</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>-90</amount>
<mode>PER</mode>
</effect>
<effect name="BlockActions" />
</effects>
</skill>

<skill id="8898" toLevel="1" name="Lindvior's Breath">
<!-- AUTO GENERATED SKILL -->
<!-- Decreases nearby target's P. Atk./Casting Spd./Speed by 90% for 5 sec., after which they are rendered immobile for another 10 sec. Requires 1 Dragon Blood. Cooldown is 5 min. -->
<icon>icon.item_gragonskill_i03</icon>
<operateType>A2</operateType>
<hitTime>1500</hitTime>
<coolTime>500</coolTime>
<effectPoint>-418</effectPoint>
<isDebuff>true</isDebuff>
<affectLimit>5-12</affectLimit>
<affectRange>1100</affectRange>
<effectRange>1100</effectRange>
<hitCancelTime>0</hitCancelTime>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<rideState>NONE</rideState>
<basicProperty>MAGIC</basicProperty>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<abnormalVisualEffect>PARALYZE</abnormalVisualEffect>
<activateRate>500</activateRate>
<magicLvl>105</magicLvl>
<reuseDelay>300000</reuseDelay>
<itemConsumeCount>
<value level="1">1</value>
</itemConsumeCount>
<itemConsumeId>36415</itemConsumeId>
<effects>
<effect name="Speed">
<amount>-90</amount>
<mode>PER</mode>
</effect>
<effect name="PAtk">
<amount>-90</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>-90</amount>
<mode>PER</mode>
</effect>
<effect name="BlockActions" />
</effects>
</skill>


Here I leave other skills of the same items as they are lacking I take advantage of sharing it. 8)

Code: [Select]
<skill id="8895" toLevel="1" name="Antharas Lash">
<!-- AUTO GENERATED SKILL -->
<!-- Dissolves nearby enemies' CP. Requires 1 Dragon Blood. Cooldown is 5 min. -->
<icon>icon.item_gragonskill_i04</icon>
<hitTime>1500</hitTime>
<coolTime>500</coolTime>
<abnormalTime>1</abnormalTime>
<castRange>1100</castRange>
<effectRange>1100</effectRange>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>BLEEDING</abnormalType>
<operateType>A2</operateType>
<isMagic>1</isMagic>
<effectPoint>-720</effectPoint>
<basicProperty>NONE</basicProperty>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<activateRate>500</activateRate>
<magicLvl>105</magicLvl>
<isDebuff>true</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<abnormalResists>STUN;TURN_FLEE</abnormalResists>
<reuseDelay>300000</reuseDelay>
<effects>
<effect name="MaxCp">
<amount>-100</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="8897" toLevel="1" name="Valakas' Meteor">
<!-- AUTO GENERATED SKILL -->
<!-- Dissolves nearby enemies' CP. Requires 1 Dragon Blood. Cooldown is 5 min. -->
<icon>icon.skill1467</icon>
<hitTime>1500</hitTime>
<coolTime>500</coolTime>
<abnormalTime>1</abnormalTime>
<castRange>1100</castRange>
<effectRange>1100</effectRange>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>BLEEDING</abnormalType>
<operateType>A2</operateType>
<isMagic>1</isMagic>
<effectPoint>-720</effectPoint>
<basicProperty>NONE</basicProperty>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<activateRate>500</activateRate>
<magicLvl>105</magicLvl>
<isDebuff>true</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<abnormalResists>STUN;TURN_FLEE</abnormalResists>
<reuseDelay>300000</reuseDelay>
<effects>
<effect name="MaxCp">
<amount>-100</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>

<skill id="8899" toLevel="1" name="Lindvior's Wingbeat">
<!-- AUTO GENERATED SKILL -->
<!-- Dissolves nearby enemies' CP. Requires 1 Dragon Blood. Cooldown is 5 min. -->
<icon>icon.item_gragonskill_i05</icon>
<hitTime>1500</hitTime>
<coolTime>500</coolTime>
<abnormalTime>1</abnormalTime>
<castRange>1100</castRange>
<effectRange>1100</effectRange>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>BLEEDING</abnormalType>
<operateType>A2</operateType>
<isMagic>1</isMagic>
<effectPoint>-720</effectPoint>
<basicProperty>NONE</basicProperty>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<activateRate>500</activateRate>
<magicLvl>105</magicLvl>
<isDebuff>true</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<abnormalResists>STUN;TURN_FLEE</abnormalResists>
<reuseDelay>300000</reuseDelay>
<effects>
<effect name="MaxCp">
<amount>-100</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>