L2JMobius

WorldObject community board

pipipopo · 3 · 3143

Offline pipipopo

  • Knight
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    • Posts: 80
Code: [Select]
else if ((cost == 0) || player.reduceAdena("Community Board Buffer", cost, null, true))I'm dealing with this code atm and not sure if this is okay. Is there a way to specify community board? I'm adding this in HomeBoard.java

EDIT:
also this:
Code: [Select]
SkillData.getInstance().getSkill(skillId, SkillData.getInstance().getMaxLevel(skillId)).applyEffects(null, target);and I'm getting this:


Offline Invoke

  • Heir
  • **
    • Posts: 18
is because on your html givebufss command u have 0 on the level, change the level and try again.

Also on the apply effects try removing null and add target, target

Is this customized buffer or smth?


Offline pipipopo

  • Knight
  • ***
    • Posts: 80
is because on your html givebufss command u have 0 on the level, change the level and try again.

Also on the apply effects try removing null and add target, target

Is this customized buffer or smth?
Thanks. Scheme Buffer in Community Board.