Hello
I was wondering, whats more important, less thread at higher clocks or more threads at low clocks speed ?
I know the answer its depend by the ammount of players, but if someone has a recommendation i would love to hear their experience.
Also, is the total memory of gameserver defined on a file or is dynamic ? i realize on the console of the gameserver theres a part that said total memory and for me is 4gb.
I increase the virtualbox VM to check if it was depending on the server "hardware" and was still 4gb on the console.
Theres something that i am missing ?