Bug: Fury Fists will auto-disable itself when tick count reached.
Bug Isolated to: HealOverTime ticks, not sure if negative values the issue or HealOverTime itself.
Solutions attempted:
- Change HealOverTime to DamOverTime, prevents the skill from stopping, but forces combat animations on player.
Solution ideal:
- Have a Have a damage drain similar to mana drain over time instead of using Negative HealOverTime values.