Try this.
Index: java/org/l2jmobius/gameserver/network/serverpackets/AbstractItemPacket.java
===================================================================
--- java/org/l2jmobius/gameserver/network/serverpackets/AbstractItemPacket.java (revision 7463)
+++ java/org/l2jmobius/gameserver/network/serverpackets/AbstractItemPacket.java (working copy)
@@ -62,6 +62,21 @@
writeItem(packet, new ItemInfo(item));
}
+ protected void writeTradeItem(PacketWriter packet, TradeItem item)
+ {
+ packet.writeH(item.getItem().getType1());
+ packet.writeD(item.getObjectId()); // ObjectId
+ packet.writeD(item.getItem().getDisplayId()); // ItemId
+ packet.writeQ(item.getCount()); // Quantity
+ packet.writeC(item.getItem().getType2()); // Item Type 2 : 00-weapon, 01-shield/armor, 02-ring/earring/necklace, 03-questitem, 04-adena, 05-item
+ packet.writeC(item.getCustomType1()); // Filler (always 0)
+ packet.writeQ(item.getItem().getBodyPart()); // Slot : 0006-lr.ear, 0008-neck, 0030-lr.finger, 0040-head, 0100-l.hand, 0200-gloves, 0400-chest, 0800-pants, 1000-feet, 4000-r.hand, 8000-r.hand
+ packet.writeH(item.getEnchant()); // Enchant level (pet level shown in control item)
+ packet.writeH(0x00); // Equipped : 00-No, 01-yes
+ packet.writeH(item.getCustomType2());
+ writeItemElementalAndEnchant(packet, new ItemInfo(item));
+ }
+
protected void writeItem(PacketWriter packet, ItemInfo item)
{
final int mask = calculateMask(item);
Index: java/org/l2jmobius/gameserver/network/serverpackets/TradeOtherAdd.java
===================================================================
--- java/org/l2jmobius/gameserver/network/serverpackets/TradeOtherAdd.java (revision 7463)
+++ java/org/l2jmobius/gameserver/network/serverpackets/TradeOtherAdd.java (working copy)
@@ -37,7 +37,7 @@
{
OutgoingPackets.TRADE_OTHER_ADD.writeId(packet);
packet.writeH(1); // item count
- writeItem(packet, _item);
+ writeTradeItem(packet, _item);
return true;
}
}
Index: java/org/l2jmobius/gameserver/network/serverpackets/TradeOwnAdd.java
===================================================================
--- java/org/l2jmobius/gameserver/network/serverpackets/TradeOwnAdd.java (revision 7463)
+++ java/org/l2jmobius/gameserver/network/serverpackets/TradeOwnAdd.java (working copy)
@@ -37,7 +37,7 @@
{
OutgoingPackets.TRADE_OWN_ADD.writeId(packet);
packet.writeH(1); // items added count
- writeItem(packet, _item);
+ writeTradeItem(packet, _item);
return true;
}
}
Index: java/org/l2jmobius/gameserver/network/serverpackets/TradeUpdate.java
===================================================================
--- java/org/l2jmobius/gameserver/network/serverpackets/TradeUpdate.java (revision 7463)
+++ java/org/l2jmobius/gameserver/network/serverpackets/TradeUpdate.java (working copy)
@@ -42,7 +42,7 @@
packet.writeH(1);
packet.writeH((_newCount > 0) && _item.getItem().isStackable() ? 3 : 2);
- writeItem(packet, _item);
+ writeTradeItem(packet, _item);
return true;
}
}