I figured it out. For those who need it, here is the solution:
package com.l2jmobius.gameserver.model.actor.instance;
import java.util.StringTokenizer;
import com.l2jmobius.AchievementEngine.Achievement;
import com.l2jmobius.AchievementEngine.AchievementsManager;
import com.l2jmobius.AchievementEngine.Condition;
import com.l2jmobius.commons.util.StringUtil;
import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jmobius.gameserver.templates.chars.L2NpcTemplate;
/**
* @author Matim
* @version 1.0
*/
public class L2AchievementsInstance extends L2FolkInstance
{
public L2AchievementsInstance(int objectId, L2NpcTemplate template)
{
super(objectId, template);
}
@Override
public void onBypassFeedback(L2PcInstance player, String command)
{
if ((player == null) || (player.getLastFolkNPC() == null) || (player.getLastFolkNPC().getObjectId() != this.getObjectId()))
{
return;
}
if (command.startsWith("showMyAchievements"))
{
player.getAchievemntData();
showMyAchievements(player, 1);
}
else if (command.startsWith("showAchievements"))
{
StringTokenizer st = new StringTokenizer(command, " ");
st.nextToken();
int page = Integer.parseInt(st.nextToken());
player.getAchievemntData();
showMyAchievements(player, page);
}
else if (command.startsWith("achievementInfo"))
{
StringTokenizer st = new StringTokenizer(command, " ");
st.nextToken();
int id = Integer.parseInt(st.nextToken());
showAchievementInfo(id, player);
}
else if (command.startsWith("topList"))
{
showTopListWindow(player);
}
else if (command.startsWith("showMainWindow"))
{
showChatWindow(player, 0);
}
else if (command.startsWith("getReward"))
{
StringTokenizer st = new StringTokenizer(command, " ");
st.nextToken();
int id = Integer.parseInt(st.nextToken());
AchievementsManager.getInstance().rewardForAchievement(id, player);
player.saveAchievementData(id);
showMyAchievements(player, 1);
}
else if (command.startsWith("showMyStats"))
{
showMyStatsWindow(player);
}
else if (command.startsWith("showHelpWindow"))
{
showHelpWindow(player);
}
}
@Override
public void showChatWindow(L2PcInstance player, int val)
{
StringBuilder tb = new StringBuilder();
tb.append("<html><title>Achievements Manager</title><body><center><br>");
tb.append("Hello <font color=\"LEVEL\">" + player.getName() + "</font><br>Are you looking for a challenge?");
tb.append("<br><img src=\"l2ui.squaregray\" width=\"270\" height=\"1\"><br>");
tb.append("<button value=\"My Achievements\" action=\"bypass -h npc_%objectId%_showMyAchievements\" width=134 height=21 back=\"L2UI_ch3.BigButton3_over\" fore=\"L2UI_ch3.BigButton3\">");
tb.append("<button value=\"Statistics\" action=\"bypass -h npc_%objectId%_showMyStats\" width=134 height=21 back=\"L2UI_ch3.BigButton3_over\" fore=\"L2UI_ch3.BigButton3\">");
tb.append("<button value=\"Top List\" action=\"bypass -h npc_%objectId%_topList\" width=134 height=21 back=\"L2UI_ch3.BigButton3_over\" fore=\"L2UI_ch3.BigButton3\">");
tb.append("<button value=\"Help\" action=\"bypass -h npc_%objectId%_showHelpWindow\" width=134 height=21 back=\"L2UI_ch3.BigButton3_over\" fore=\"L2UI_ch3.BigButton3\">");
NpcHtmlMessage msg = new NpcHtmlMessage(this.getObjectId());
msg.setHtml(tb.toString());
msg.replace("%objectId%", String.valueOf(this.getObjectId()));
player.sendPacket(msg);
}
private void showMyAchievements(L2PcInstance player, int page)
{
final StringBuilder tb = new StringBuilder(AchievementsManager.getInstance().getAchievementList().size() * 150);
tb.append("<html><title>Achievements Manager</title><body><br>");
tb.append("<center><font color=\"LEVEL\">My achievements</font>:</center><br>");
if (AchievementsManager.getInstance().getAchievementList().isEmpty())
{
tb.append("There are no Achievements created yet!");
}
else
{
int results_per_page = 8;
int myPage = 1;
int i = 0;
int shown = 0;
boolean hasMore = false;
tb.append("<table width=270 border=0 bgcolor=\"33FF33\">");
tb.append("<tr><td width=270 align=\"left\">Name:</td><td width=60 align=\"right\">Info:</td><td width=200 align=\"center\">Status:</td></tr></table>");
tb.append("<br><img src=\"l2ui.squaregray\" width=\"270\" height=\"1\"><br>");
for (Achievement a : AchievementsManager.getInstance().getAchievementList().values())
{
if (shown == results_per_page)
{
hasMore = true;
break;
}
if (myPage != page)
{
i++;
if (i == results_per_page)
{
myPage++;
i = 0;
}
continue;
}
if (shown == results_per_page)
{
hasMore = true;
break;
}
tb.append(((i % 2) == 0 ? "<table width=\"280\" bgcolor=\"000000\"><tr>" : "<table width=\"280\"><tr>"));
tb.append("<tr><td width=270 align=\"left\">" + a.getName() + "</td><td width=50 align=\"right\"><a action=\"bypass -h npc_%objectId%_achievementInfo " + a.getID() + "\">info</a></td><td width=200 align=\"center\">" + getStatusString(a.getID(), player) + "</td></tr>");
tb.append("</tr></table><img src=\"L2UI.SquareGray\" width=277 height=1>");
shown++;
}
tb.append("<br><img src=\"L2UI.SquareGray\" width=277 height=1><table width=\"100%\" bgcolor=000000><tr>");
if (page > 1)
{
tb.append("<td align=left><button value=\"Previous\" action=\"bypass -h npc_" + getObjectId() + "_showAchievements " + (page - 1) + "\" width=75 height=21 back=\"L2UI_ch3.Btn1_normalOn\" fore=\"L2UI_ch3.Btn1_normal\"></td>");
}
else
{
StringUtil.append(tb, "<td align=left width=70>Previous</td>");
}
tb.append("<td align=center><button value=\"Go Back\" action=\"bypass -h npc_%objectId%_showMainWindow\" width=75 height=21 back=\"L2UI_ch3.Btn1_normalOn\" fore=\"L2UI_ch3.Btn1_normal\"></td>");
if (hasMore)
{
tb.append("<td align=\"center\"><button value=\"Next\" action=\"bypass -h npc_" + getObjectId() + "_showAchievements " + (page + 1) + "\" width=75 height=21 back=\"L2UI_ch3.Btn1_normalOn\" fore=\"L2UI_ch3.Btn1_normal\"></td>");
}
else
{
StringUtil.append(tb, "<td align=right width=70>Next</td>");
}
tb.append("</tr></table><img src=\"L2UI.SquareGray\" width=277 height=1>");
}
NpcHtmlMessage msg = new NpcHtmlMessage(this.getObjectId());
msg.setHtml(tb.toString());
msg.replace("%objectId%", String.valueOf(this.getObjectId()));
player.sendPacket(msg);
}
private void showAchievementInfo(int achievementID, L2PcInstance player)
{
Achievement a = AchievementsManager.getInstance().getAchievementList().get(achievementID);
StringBuilder tb = new StringBuilder();
tb.append("<html><title>Achievements Manager</title><body><br>");
tb.append("<table width=270 border=0 bgcolor=\"33FF33\">");
tb.append("<tr><td width=270 align=\"center\">" + a.getName() + "</td></tr></table><br>");
tb.append("<center>Status: " + getStatusString(achievementID, player));
if (a.meetAchievementRequirements(player) && !player.getCompletedAchievements().contains(achievementID))
{
tb.append("<button value=\"Receive Reward!\" action=\"bypass -h npc_%objectId%_getReward " + a.getID() + "\" width=160 height=32 back=\"L2UI_ch3.smallbutton2_Down\" fore=\"L2UI_ch3.smallbutton2\">");
}
tb.append("<br><img src=\"l2ui.squaregray\" width=\"270\" height=\"1s\"><br>");
tb.append("<table width=270 border=0 bgcolor=\"33FF33\">");
tb.append("<tr><td width=270 align=\"center\">Description</td></tr></table><br>");
tb.append(a.getDescription());
tb.append("<br><img src=\"l2ui.squaregray\" width=\"270\" height=\"1s\"><br>");
tb.append("<table width=270 border=0 bgcolor=\"33FF33\">");
tb.append("<tr><td width=270 align=\"left\">Condition:</td><td width=100 align=\"right\">Value:</td><td width=200 align=\"center\">Status:</td></tr></table>");
tb.append(getConditionsStatus(achievementID, player));
tb.append("<br><img src=\"l2ui.squaregray\" width=\"270\" height=\"1s\"><br>");
tb.append("<center><button value=\"Back\" action=\"bypass -h npc_%objectId%_showMyAchievements\" width=160 height=32 back=\"L2UI_ch3.smallbutton2_Down\" fore=\"L2UI_ch3.smallbutton2\"></center>");
NpcHtmlMessage msg = new NpcHtmlMessage(this.getObjectId());
msg.setHtml(tb.toString());
msg.replace("%objectId%", String.valueOf(this.getObjectId()));
player.sendPacket(msg);
}
private void showMyStatsWindow(L2PcInstance player)
{
StringBuilder tb = new StringBuilder();
tb.append("<html><title>Achievements Manager</title><body><center><br>");
tb.append("Check your <font color=\"LEVEL\">Achievements </font>statistics:");
tb.append("<br><img src=\"l2ui.squaregray\" width=\"270\" height=\"1\"><br>");
player.getAchievemntData();
int completedCount = player.getCompletedAchievements().size();
tb.append("You have completed: " + completedCount + "/<font color=\"LEVEL\">" + AchievementsManager.getInstance().getAchievementList().size() + "</font>");
tb.append("<br><img src=\"l2ui.squaregray\" width=\"270\" height=\"1s\"><br>");
tb.append("<center><button value=\"Back\" action=\"bypass -h npc_%objectId%_showMainWindow\" width=160 height=32 back=\"L2UI_ch3.smallbutton2_Down\" fore=\"L2UI_ch3.smallbutton2\"></center>");
NpcHtmlMessage msg = new NpcHtmlMessage(this.getObjectId());
msg.setHtml(tb.toString());
msg.replace("%objectId%", String.valueOf(this.getObjectId()));
player.sendPacket(msg);
}
private void showTopListWindow(L2PcInstance player)
{
StringBuilder tb = new StringBuilder();
tb.append("<html><title>Achievements Manager</title><body><center><br>");
tb.append("Check your <font color=\"LEVEL\">Achievements </font>Top List:");
tb.append("<br><img src=\"l2ui.squaregray\" width=\"270\" height=\"1\"><br>");
tb.append("Not implemented yet!");
tb.append("<br><img src=\"l2ui.squaregray\" width=\"270\" height=\"1s\"><br>");
tb.append("<center><button value=\"Back\" action=\"bypass -h npc_%objectId%_showMainWindow\" width=160 height=32 back=\"L2UI_ch3.smallbutton2_Down\" fore=\"L2UI_ch3.smallbutton2\"></center>");
NpcHtmlMessage msg = new NpcHtmlMessage(this.getObjectId());
msg.setHtml(tb.toString());
msg.replace("%objectId%", String.valueOf(this.getObjectId()));
player.sendPacket(msg);
}
private void showHelpWindow(L2PcInstance player)
{
StringBuilder tb = new StringBuilder();
tb.append("<html><title>Achievements Manager</title><body><center><br>");
tb.append("Achievements <font color=\"LEVEL\">Help </font>page:");
tb.append("<br><img src=\"l2ui.squaregray\" width=\"270\" height=\"1\"><br>");
tb.append("You can check status of your achievements, receive reward if every condition of achievement is meet, if not you can check which condition is still not meet, by using info button");
tb.append("<br><img src=\"l2ui.squaregray\" width=\"270\" height=\"1s\"><br>");
tb.append("<font color=\"FF0000\">Not Completed</font> - you did not meet the achivement requirements.<br>");
tb.append("<font color=\"LEVEL\">Get Reward</font> - you may receive reward, click info.<br>");
tb.append("<font color=\"5EA82E\">Completed</font> - achievement completed, reward received.<br>");
tb.append("Achievements Engine by <font color=\"LEVEL\">Matim</font>");
tb.append("<br><img src=\"l2ui.squaregray\" width=\"270\" height=\"1s\"><br>");
tb.append("<center><button value=\"Back\" action=\"bypass -h npc_%objectId%_showMainWindow\" width=160 height=32 back=\"L2UI_ch3.smallbutton2_Down\" fore=\"L2UI_ch3.smallbutton2\"></center>");
NpcHtmlMessage msg = new NpcHtmlMessage(this.getObjectId());
msg.setHtml(tb.toString());
msg.replace("%objectId%", String.valueOf(this.getObjectId()));
player.sendPacket(msg);
}
private String getStatusString(int achievementID, L2PcInstance player)
{
if (player.getCompletedAchievements().contains(achievementID))
{
return "<font color=\"5EA82E\">Completed</font>";
}
if (AchievementsManager.getInstance().getAchievementList().get(achievementID).meetAchievementRequirements(player))
{
return "<font color=\"LEVEL\">Get Reward</font>";
}
return "<font color=\"FF0000\">Not Completed</font>";
}
private String getTableColor(int i)
{
if ((i % 2) == 0)
{
return "<table width=270 border=0 bgcolor=\"444444\">";
}
return "<table width=270 border=0>";
}
private String getConditionsStatus(int achievementID, L2PcInstance player)
{
int i = 0;
String s = "</center>";
Achievement a = AchievementsManager.getInstance().getAchievementList().get(achievementID);
String completed = "<font color=\"5EA82E\">Completed</font></td></tr></table>";
String notcompleted = "<font color=\"FF0000\">Not Completed</font></td></tr></table>";
for (Condition c : a.getConditions())
{
s += getTableColor(i);
s += "<tr><td width=270 align=\"left\">Level</td><td width=50 align=\"right\">" + c.getValue() + "</td><td width=200 align=\"center\">";
i++;
if (c.meetConditionRequirements(player))
{
s += completed;
}
else
{
s += notcompleted;
}
}
return s;
}
}