L2JMobius

Free Users => Shares/Contributions => Archived User Contributions => Topic started by: vert on September 28, 2018, 05:35:37 PM

Title: Improved gain of Nevit points to balance the game better
Post by: vert on September 28, 2018, 05:35:37 PM
Hi, the actual nevit system are not good to low rate servers because he start in character so much, the revita pops and cakes are not important because the nevit points by level are not balanced;

Your Code:
Quote
      getActiveChar().getNevitSystem().addPoints(2000);

Updated Code:
Quote
      // Nevit Points For Level
      // getActiveChar().getNevitSystem().addPoints(2000); // Revision Default @vert
      // getActiveChar().getNevitSystem().addPoints(720); // Active after 10 levels
      getActiveChar().getNevitSystem().addPoints(360); // Active after 20 levels
Title: Re: Improved gain of Nevit points to balance the game better
Post by: Iris on September 28, 2018, 09:32:03 PM
Is this a customization? If that's so, it should be added as a config, not as default :P
Title: Re: Improved gain of Nevit points to balance the game better
Post by: Mobius on September 28, 2018, 09:33:33 PM
Pretty sure retail gave you 2000.
We have configs that can modify nevit rate.