L2JMobius

Free Users => Shares/Contributions => Committed User Contributions => Topic started by: G-hamsteR on September 09, 2020, 04:11:26 PM

Title: Devastated clanhall
Post by: G-hamsteR on September 09, 2020, 04:11:26 PM
Hello,

If you capture Devastated Castle, the gatekeeper will not let you pass. Here is a fix.

Code: [Select]
diff --git java/org/l2jmobius/gameserver/model/actor/instance/ClanHallManagerInstance.java java/org/l2jmobius/gameserver/model/actor/instance/ClanHallManagerInstance.java
index 8442e13..869e1da 100644
--- java/org/l2jmobius/gameserver/model/actor/instance/ClanHallManagerInstance.java
+++ java/org/l2jmobius/gameserver/model/actor/instance/ClanHallManagerInstance.java
@@ -1006,7 +1006,7 @@
  {
  if (_clanHallId < 0)
  {
- final ClanHall temp = ClanHallManager.getInstance().getNearbyClanHall(getX(), getY(), 500);
+ final ClanHall temp = ClanHallManager.getInstance().getNearbyClanHall(getX(), getY(), 1500);
  if (temp != null)
  {
  _clanHallId = temp.getId();
Title: Re: Devastated clanhall
Post by: Mobius on September 09, 2020, 06:34:10 PM
Committed with https://bitbucket.org/MobiusDev/l2j_mobius/commits/4189c519c46d0c29206374de975d7a3d69d031c2
Thanks :D