L2JMobius

Seven Signs edit bypass

Denis_Boy53 · 3 · 287

Offline Denis_Boy53

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    • Posts: 6
tell me where and how to edit for, example action="bypass  _bbsdelevel"


Offline Denis_Boy53

  • Vassal
  • *
    • Posts: 6
tell me where and how to edit for, example action="bypass  _bbsdelevel"
I understood the solution, now another question, please tell me in which database table the added characteristic points are stored and where is the setting for adding by lvl and using elixirs of characteristic points

The idea is to create a rebirth manager that will give +1 STR INT CON DEX...
maybe someone has a solution?


Offline Denis_Boy53

  • Vassal
  • *
    • Posts: 6
I understood the solution, now another question, please tell me in which database table the added characteristic points are stored and where is the setting for adding by lvl and using elixirs of characteristic points

The idea is to create a rebirth manager that will give +1 STR INT CON DEX...
maybe someone has a solution?

found the “character variables” table, found out that the added amount of elixirs was recorded there and where the character points were spent, added it to the “DelevelManager” so that when the level changes, +1 point is added to “STAT_STR” or “ELIXIRS_AVAILABLE”, but the table and its values are updated and There are no changes in the game, where is the error?

plz help