Dear all, i really dont remember how gem dragons work on retail many many years has passed. But from my memories when you hit or kill an gem dragon a hatchling may appear. So i do so. My server players like it.
Also make drakos assasins spawn less chance and mobs less than 5 because it was really op.
DragonValley.java
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.areas.DragonValley;
import java.util.EnumMap;
import org.l2jmobius.commons.util.CommonUtil;
import org.l2jmobius.gameserver.enums.ClassId;
import org.l2jmobius.gameserver.model.actor.Attackable;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.Playable;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.holders.SkillHolder;
import org.l2jmobius.gameserver.model.skill.Skill;
import ai.AbstractNpcAI;
/**
* Dragon Valley AI.
* @author St3eT
*/
public class DragonValley extends AbstractNpcAI
{
// NPC
private static final int NECROMANCER_OF_THE_VALLEY = 22858;
private static final int EXPLODING_ORC_GHOST = 22818;
private static final int WRATHFUL_ORC_GHOST = 22819;
private static final int DRAKOS_ASSASSIN = 22823;
private static final int GEM_HATCHLING = 22837;
private static final int GEM_DRAGON = 22830;
private static final int[] SUMMON_NPC =
{
22822, // Drakos Warrior
22824, // Drakos Guardian
22862, // Drakos Hunter
};
private static final int[] SPAWN_ANIMATION =
{
22826, // Scorpion Bones
22823, // Drakos Assassin
22828, // Parasitic Leech
};
private static final int[] SPOIL_REACT_MONSTER =
{
22822, // Drakos Warrior
22823, // Drakos Assassin
22824, // Drakos Guardian
22825, // Giant Scorpion Bones
22826, // Scorpion Bones
22827, // Batwing Drake
22828, // Parasitic Leech
22829, // Emerald Drake
22830, // Gem Dragon
22831, // Dragon Tracker of the Valley
22832, // Dragon Scout of the Valley
22833, // Sand Drake Tracker
22834, // Dust Dragon Tracker
22860, // Hungry Parasitic Leech
22861, // Hard Scorpion Bones
22862, // Drakos Hunter
};
// Items
private static final int GREATER_HERB_OF_MANA = 8604;
private static final int SUPERIOR_HERB_OF_MANA = 8605;
// Skills
private static final SkillHolder SELF_DESTRUCTION = new SkillHolder(6850, 1);
private static final SkillHolder MORALE_BOOST1 = new SkillHolder(6885, 1);
private static final SkillHolder MORALE_BOOST2 = new SkillHolder(6885, 2);
private static final SkillHolder MORALE_BOOST3 = new SkillHolder(6885, 3);
// Misc
private static final int MIN_DISTANCE = 1500;
private static final int MIN_MEMBERS = 3;
private static final int MIN_LEVEL = 80;
private static final int CLASS_LEVEL = 3;
private static final EnumMap<ClassId, Double> CLASS_POINTS = new EnumMap<>(ClassId.class);
static
{
CLASS_POINTS.put(ClassId.ADVENTURER, 0.2);
CLASS_POINTS.put(ClassId.ARCANA_LORD, 1.5);
CLASS_POINTS.put(ClassId.ARCHMAGE, 0.3);
CLASS_POINTS.put(ClassId.CARDINAL, -0.6);
CLASS_POINTS.put(ClassId.DOMINATOR, 0.2);
CLASS_POINTS.put(ClassId.DOOMBRINGER, 0.2);
CLASS_POINTS.put(ClassId.DOOMCRYER, 0.1);
CLASS_POINTS.put(ClassId.DREADNOUGHT, 0.7);
CLASS_POINTS.put(ClassId.DUELIST, 0.2);
CLASS_POINTS.put(ClassId.ELEMENTAL_MASTER, 1.4);
CLASS_POINTS.put(ClassId.EVA_SAINT, -0.6);
CLASS_POINTS.put(ClassId.EVA_TEMPLAR, 0.8);
CLASS_POINTS.put(ClassId.FEMALE_SOUL_HOUND, 0.4);
CLASS_POINTS.put(ClassId.FORTUNE_SEEKER, 0.9);
CLASS_POINTS.put(ClassId.GHOST_HUNTER, 0.2);
CLASS_POINTS.put(ClassId.GHOST_SENTINEL, 0.2);
CLASS_POINTS.put(ClassId.GRAND_KHAVATARI, 0.2);
CLASS_POINTS.put(ClassId.HELL_KNIGHT, 0.6);
CLASS_POINTS.put(ClassId.HIEROPHANT, 0.0);
CLASS_POINTS.put(ClassId.JUDICATOR, 0.1);
CLASS_POINTS.put(ClassId.MOONLIGHT_SENTINEL, 0.2);
CLASS_POINTS.put(ClassId.MAESTRO, 0.7);
CLASS_POINTS.put(ClassId.MALE_SOUL_HOUND, 0.4);
CLASS_POINTS.put(ClassId.MYSTIC_MUSE, 0.3);
CLASS_POINTS.put(ClassId.PHOENIX_KNIGHT, 0.6);
CLASS_POINTS.put(ClassId.SAGITTARIUS, 0.2);
CLASS_POINTS.put(ClassId.SHILLIEN_SAINT, -0.6);
CLASS_POINTS.put(ClassId.SHILLIEN_TEMPLAR, 0.8);
CLASS_POINTS.put(ClassId.SOULTAKER, 0.3);
CLASS_POINTS.put(ClassId.SPECTRAL_DANCER, 0.4);
CLASS_POINTS.put(ClassId.SPECTRAL_MASTER, 1.4);
CLASS_POINTS.put(ClassId.STORM_SCREAMER, 0.3);
CLASS_POINTS.put(ClassId.SWORD_MUSE, 0.4);
CLASS_POINTS.put(ClassId.TITAN, 0.3);
CLASS_POINTS.put(ClassId.TRICKSTER, 0.5);
CLASS_POINTS.put(ClassId.WIND_RIDER, 0.2);
}
private DragonValley()
{
addAttackId(NECROMANCER_OF_THE_VALLEY);
addAttackId(GEM_DRAGON);
addAttackId(SUMMON_NPC);
addKillId(NECROMANCER_OF_THE_VALLEY);
addKillId(GEM_DRAGON);
addKillId(SPOIL_REACT_MONSTER);
addSpawnId(EXPLODING_ORC_GHOST, NECROMANCER_OF_THE_VALLEY);
addSpawnId(GEM_HATCHLING, GEM_DRAGON);
addSpawnId(SPOIL_REACT_MONSTER);
addSpellFinishedId(EXPLODING_ORC_GHOST);
}
@Override
public String onAdvEvent(String event, Npc npc, Player player)
{
if (event.equals("SELF_DESTRUCTION") && (npc != null) && !npc.isDead())
{
final Playable playable = npc.getVariables().getObject("playable", Playable.class);
if ((playable != null) && (npc.calculateDistance3D(playable) < 250))
{
npc.disableCoreAI(true);
npc.doCast(SELF_DESTRUCTION.getSkill());
}
else if (playable != null)
{
startQuestTimer("SELF_DESTRUCTION", 3000, npc, null);
}
}
return super.onAdvEvent(event, npc, player);
}
@Override
public String onAttack(Npc npc, Player attacker, int damage, boolean isSummon)
{
if (npc.getId() == NECROMANCER_OF_THE_VALLEY)
{
spawnGhost(npc, attacker, isSummon, 1);
}
else if (npc.getId() == GEM_DRAGON)
{
spawnGem(npc, attacker, isSummon, 1);
}
else
{
if ((npc.getCurrentHp() < (npc.getMaxHp() / 2)) && (getRandom(100) < 5) && npc.isScriptValue(0))
{
npc.setScriptValue(1);
final int rnd = getRandom(1, 3);
for (int i = 0; i < rnd; i++)
{
final Playable playable = isSummon ? attacker.getSummon() : attacker;
final Npc minion = addSpawn(DRAKOS_ASSASSIN, npc.getX(), npc.getY(), npc.getZ() + 10, npc.getHeading(), true, 0, true);
addAttackDesire(minion, playable);
}
}
}
return super.onAttack(npc, attacker, damage, isSummon);
}
@Override
public String onKill(Npc npc, Player killer, boolean isSummon)
{
if (npc.getId() == NECROMANCER_OF_THE_VALLEY)
{
spawnGhost(npc, killer, isSummon, 20);
}
else if (((Attackable) npc).isSpoiled())
{
npc.dropItem(killer, getRandom(GREATER_HERB_OF_MANA, SUPERIOR_HERB_OF_MANA), 1);
manageMoraleBoost(killer, npc);
}
return super.onKill(npc, killer, isSummon);
}
@Override
public String onSpawn(Npc npc)
{
((Attackable) npc).setOnKillDelay(0);
if (npc.getId() == EXPLODING_ORC_GHOST)
{
startQuestTimer("SELF_DESTRUCTION", 3000, npc, null);
}
else if (CommonUtil.contains(SPAWN_ANIMATION, npc.getId()))
{
npc.setShowSummonAnimation(true);
}
return super.onSpawn(npc);
}
@Override
public String onSpellFinished(Npc npc, Player player, Skill skill)
{
if (skill == SELF_DESTRUCTION.getSkill())
{
npc.doDie(player);
}
return super.onSpellFinished(npc, player, skill);
}
private void manageMoraleBoost(Player player, Npc npc)
{
double points = 0;
int moraleBoostLv = 0;
if (player.isInParty() && (player.getParty().getMemberCount() >= MIN_MEMBERS) && (npc != null))
{
for (Player member : player.getParty().getMembers())
{
if ((member.getLevel() >= MIN_LEVEL) && (member.getClassId().level() >= CLASS_LEVEL) && (npc.calculateDistance3D(member) < MIN_DISTANCE))
{
points += CLASS_POINTS.get(member.getClassId());
}
}
if (points >= 3)
{
moraleBoostLv = 3;
}
else if (points >= 2)
{
moraleBoostLv = 2;
}
else if (points >= 1)
{
moraleBoostLv = 1;
}
for (Player member : player.getParty().getMembers())
{
if (npc.calculateDistance3D(member) < MIN_DISTANCE)
{
switch (moraleBoostLv)
{
case 1:
{
MORALE_BOOST1.getSkill().applyEffects(member, member);
break;
}
case 2:
{
MORALE_BOOST2.getSkill().applyEffects(member, member);
break;
}
case 3:
{
MORALE_BOOST3.getSkill().applyEffects(member, member);
break;
}
}
}
}
}
}
private void spawnGem(Npc npc, Player player, boolean isSummon, int chance)
{
if ((npc.getScriptValue() < 2) && (getRandom(100) < chance))
{
final Playable attacker = isSummon ? player.getSummon() : player;
final Npc gem1 = addSpawn(GEM_HATCHLING, npc.getX(), npc.getY(), npc.getZ() + 10, npc.getHeading(), false, 0, true);
gem1.getVariables().set("playable", attacker);
addAttackDesire(gem1, attacker);
}
}
private void spawnGhost(Npc npc, Player player, boolean isSummon, int chance)
{
if ((npc.getScriptValue() < 2) && (getRandom(100) < chance))
{
int val = npc.getScriptValue();
final Playable attacker = isSummon ? player.getSummon() : player;
final Npc ghost1 = addSpawn(EXPLODING_ORC_GHOST, npc.getX(), npc.getY(), npc.getZ() + 10, npc.getHeading(), false, 0, true);
ghost1.getVariables().set("playable", attacker);
addAttackDesire(ghost1, attacker);
val++;
if ((val < 2) && (getRandomBoolean()))
{
final Npc ghost2 = addSpawn(WRATHFUL_ORC_GHOST, npc.getX(), npc.getY(), npc.getZ() + 20, npc.getHeading(), false, 0, false);
addAttackDesire(ghost2, attacker);
val++;
}
}
}
public static void main(String[] args)
{
new DragonValley();
}
}