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Another one :(

dramaa · 9 · 416

Offline dramaa

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i have such question, how can i make item enchantable? for example, hair accessories? i made it S grade, i added next lines in xml files in items
      <set name="crystal_count" val="276" />
      <set name="crystal_type" val="S" />
      <set name="enchant_enabled" val="true" />
game shows me that it's S grade, but cant enchant.
what line do i have to change in armorgrp to allow it to be enchanted?


Offline the_coca_

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i have such question, how can i make item enchantable? for example, hair accessories? i made it S grade, i added next lines in xml files in items
      <set name="crystal_count" val="276" />
      <set name="crystal_type" val="S" />
      <set name="enchant_enabled" val="true" />
game shows me that it's S grade, but cant enchant.
what line do i have to change in armorgrp to allow it to be enchanted?

There are some items that also have the enchant option in the system, take a look


Offline dramaa

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There are some items that also have the enchant option in the system, take a look

that's is the problem, i know hot to give it a grade in system but i dont know how to enable enchant :/


Offline dramaa

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any idea how to make enchantable hair accessories?  :-\


Offline the_coca_

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any idea how to make enchantable hair accessories?  :-\

Send me the item you want to make the enchant possible, I will try to adapt it


Offline dramaa

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Send me the item you want to make the enchant possible, I will try to adapt it

you mean item id right? 8566


Offline the_coca_

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you mean item id right? 8566

   <item id="8566" type="Armor" name="Iron Circlet">
      <!-- Hair accessory used in overseas events. This item is designed for use in events only and cannot be exchanged or dropped. -->
      <set name="icon" val="icon.accessory_iron_circlet_i00" />
      <set name="default_action" val="EQUIP" />
      <set name="bodypart" val="hairall" />
      <set name="immediate_effect" val="true" />
      <set name="material" val="STEEL" />
      <set name="weight" val="10" />
      <set name="crystal_count" val="2440" />
      <set name="crystal_type" val="S" />
      <set name="element_enabled" val="true" />
      <set name="enchant_enabled" val="true" />

item_begin   tag=1   object_id=8566   drop_type=0   drop_anim_type=3   drop_radius=4   drop_height=3   UNK_0=0   drop_mesh={[Dropitems.drop_iron_circlet_m001_a];[];[]}   drop_texture={[LineageAccessoryTex.iron_circlet_m001_a_t00];[];[]}   icon={[icon.accessory_iron_circlet_i00];[];[];[];[]}   durability=-1   weight=10   material_type=8   crystallizable=1   UNK_1=0   body_part=17   m_HumnFigh={{[LineageAccessory.Mfighter_iron_circlet_m001_a]};{[LineageAccessoryTex.iron_circlet_m001_a_t00]}}   m_HumnFigh_add={{[]};{[]}}   f_HumnFigh={{[LineageAccessory.Ffighter_iron_circlet_m001_a]};{[LineageAccessoryTex.iron_circlet_m001_a_t00]}}   f_HumnFigh_add={{[]};{[]}}   m_DarkElf={{[LineageAccessory.Mdarkelf_iron_circlet_m001_a]};{[LineageAccessoryTex.iron_circlet_m001_a_t00]}}   m_DarkElf_add={{[]};{[]}}   f_DarkElf={{[LineageAccessory.Fdarkelf_iron_circlet_m001_a]};{[LineageAccessoryTex.iron_circlet_m001_a_t00]}}   f_DarkElf_add={{[]};{[]}}   m_Dorf={{[LineageAccessory.Mdwarf_iron_circlet_m001_a]};{[LineageAccessoryTex.iron_circlet_m001_a_t00]}}   m_Dorf_add={{[]};{[]}}   f_Dorf={{[LineageAccessory.Fdwarf_iron_circlet_m001_a]};{[LineageAccessoryTex.iron_circlet_m001_a_t00]}}   f_Dorf_add={{[]};{[]}}   m_Elf={{[LineageAccessory.Melf_iron_circlet_m001_a]};{[LineageAccessoryTex.iron_circlet_m001_a_t00]}}   m_Elf_add={{[]};{[]}}   f_Elf={{[LineageAccessory.Felf_iron_circlet_m001_a]};{[LineageAccessoryTex.iron_circlet_m001_a_t00]}}   f_Elf_add={{[]};{[]}}   m_HumnMyst={{[LineageAccessory.Mmagic_iron_circlet_m001_a]};{[LineageAccessoryTex.iron_circlet_m001_a_t00]}}   m_HumnMyst_add={{[]};{[]}}   f_HumnMyst={{[LineageAccessory.Fmagic_iron_circlet_m001_a]};{[LineageAccessoryTex.iron_circlet_m001_a_t00]}}   f_HumnMyst_add={{[]};{[]}}   m_OrcFigh={{[LineageAccessory.Morc_iron_circlet_m001_a]};{[LineageAccessoryTex.iron_circlet_m001_a_t00]}}   m_OrcFigh_add={{[]};{[]}}   f_OrcFigh={{[LineageAccessory.Forc_iron_circlet_m001_a]};{[LineageAccessoryTex.iron_circlet_m001_a_t00]}}   f_OrcFigh_add={{[]};{[]}}   m_OrcMage={{[LineageAccessory.Mshaman_iron_circlet_m001_a]};{[LineageAccessoryTex.iron_circlet_m001_a_t00]}}   m_OrcMage_add={{[]};{[]}}   f_OrcMage={{[LineageAccessory.Fshaman_iron_circlet_m001_a]};{[LineageAccessoryTex.iron_circlet_m001_a_t00]}}   f_OrcMage_add={{[]};{[]}}   Unknown_MT={{};{}}   NPC={{};{}}   AAC={{[LineageAccessory.Mfighter_iron_circlet_m001_a]};{[LineageAccessoryTex.iron_circlet_m001_a_t00]}}   attack_effect=[LineageEffect.p_u002_a]   item_sound={[]}   drop_sound=[ItemSound.itemdrop_leather]   equip_sound=[ItemSound.itemequip_armor_wood]   UNK_2=1   UNK_3=0   armor_type=0   crystal_type=s   avoid_mod=0   pdef=0   mdef=0   mpbonus=0   item_end


Offline the_coca_

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   <item id="8566" type="Armor" name="Iron Circlet">
      <!-- Hair accessory used in overseas events. This item is designed for use in events only and cannot be exchanged or dropped. -->
      <set name="icon" val="icon.accessory_iron_circlet_i00" />
      <set name="default_action" val="EQUIP" />
      <set name="bodypart" val="hairall" />
      <set name="immediate_effect" val="true" />
      <set name="material" val="STEEL" />
      <set name="weight" val="10" />
      <set name="crystal_count" val="2440" />
      <set name="crystal_type" val="S" />
      <set name="element_enabled" val="true" />
      <set name="enchant_enabled" val="true" />

item_begin   tag=1   object_id=8566   drop_type=0   drop_anim_type=3   drop_radius=4   drop_height=3   UNK_0=0   drop_mesh={[Dropitems.drop_iron_circlet_m001_a];[];[]}   drop_texture={[LineageAccessoryTex.iron_circlet_m001_a_t00];[];[]}   icon={[icon.accessory_iron_circlet_i00];[];[];[];[]}   durability=-1   weight=10   material_type=8   crystallizable=1   UNK_1=0   body_part=17   m_HumnFigh={{[LineageAccessory.Mfighter_iron_circlet_m001_a]};{[LineageAccessoryTex.iron_circlet_m001_a_t00]}}   m_HumnFigh_add={{[]};{[]}}   f_HumnFigh={{[LineageAccessory.Ffighter_iron_circlet_m001_a]};{[LineageAccessoryTex.iron_circlet_m001_a_t00]}}   f_HumnFigh_add={{[]};{[]}}   m_DarkElf={{[LineageAccessory.Mdarkelf_iron_circlet_m001_a]};{[LineageAccessoryTex.iron_circlet_m001_a_t00]}}   m_DarkElf_add={{[]};{[]}}   f_DarkElf={{[LineageAccessory.Fdarkelf_iron_circlet_m001_a]};{[LineageAccessoryTex.iron_circlet_m001_a_t00]}}   f_DarkElf_add={{[]};{[]}}   m_Dorf={{[LineageAccessory.Mdwarf_iron_circlet_m001_a]};{[LineageAccessoryTex.iron_circlet_m001_a_t00]}}   m_Dorf_add={{[]};{[]}}   f_Dorf={{[LineageAccessory.Fdwarf_iron_circlet_m001_a]};{[LineageAccessoryTex.iron_circlet_m001_a_t00]}}   f_Dorf_add={{[]};{[]}}   m_Elf={{[LineageAccessory.Melf_iron_circlet_m001_a]};{[LineageAccessoryTex.iron_circlet_m001_a_t00]}}   m_Elf_add={{[]};{[]}}   f_Elf={{[LineageAccessory.Felf_iron_circlet_m001_a]};{[LineageAccessoryTex.iron_circlet_m001_a_t00]}}   f_Elf_add={{[]};{[]}}   m_HumnMyst={{[LineageAccessory.Mmagic_iron_circlet_m001_a]};{[LineageAccessoryTex.iron_circlet_m001_a_t00]}}   m_HumnMyst_add={{[]};{[]}}   f_HumnMyst={{[LineageAccessory.Fmagic_iron_circlet_m001_a]};{[LineageAccessoryTex.iron_circlet_m001_a_t00]}}   f_HumnMyst_add={{[]};{[]}}   m_OrcFigh={{[LineageAccessory.Morc_iron_circlet_m001_a]};{[LineageAccessoryTex.iron_circlet_m001_a_t00]}}   m_OrcFigh_add={{[]};{[]}}   f_OrcFigh={{[LineageAccessory.Forc_iron_circlet_m001_a]};{[LineageAccessoryTex.iron_circlet_m001_a_t00]}}   f_OrcFigh_add={{[]};{[]}}   m_OrcMage={{[LineageAccessory.Mshaman_iron_circlet_m001_a]};{[LineageAccessoryTex.iron_circlet_m001_a_t00]}}   m_OrcMage_add={{[]};{[]}}   f_OrcMage={{[LineageAccessory.Fshaman_iron_circlet_m001_a]};{[LineageAccessoryTex.iron_circlet_m001_a_t00]}}   f_OrcMage_add={{[]};{[]}}   Unknown_MT={{};{}}   NPC={{};{}}   AAC={{[LineageAccessory.Mfighter_iron_circlet_m001_a]};{[LineageAccessoryTex.iron_circlet_m001_a_t00]}}   attack_effect=[LineageEffect.p_u002_a]   item_sound={[]}   drop_sound=[ItemSound.itemdrop_leather]   equip_sound=[ItemSound.itemequip_armor_wood]   UNK_2=1   UNK_3=0   armor_type=0   crystal_type=s   avoid_mod=0   pdef=0   mdef=0   mpbonus=0   item_end


try use s-grade enchant


Offline dramaa

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i can't use S, need to be number, 5 is S, i have changed it, it's just does not allow me to enchant, in game i do see that it's S grade but can't enchant