L2JMobius

Homunculus Two question

Hiroshi · 4 · 2622

Offline Hiroshi

  • Vassal
  • *
    • Posts: 4
Hi Everbody!

I have 2 question.


First: someone can know how to fix White Potions?

A trying chaging for White Potions items but dont working.

Code: [Select]
<item id="80020" name="White Potion" type="EtcItem">
<!-- For 30 min., Max HP/ MP/ CP +20%, P./ M. Atk. and P./ M. Def. +30%, Atk. Spd./ Casting Spd. +10%, Speed +20, Attribute Attack/ Resistance +100, Skill MP Consumption -15%. Additionally acquired XP/ SP +30%. Cooldown: 5 min. The effect does not stack with the Art of Seduction and Pa'agrio's Blessing effects. Cannot be used in the Olympiad. -->
<set name="icon" val="icon.ev_bm_white_buff" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="weight" val="180" />
<set name="price" val="80" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="is_coc_restricted" val="true" />
<set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="POTION" />
<set name="for_npc" val="true" />
<cond addName="1" msgId="113">
<player flyMounted="false" />
</cond>
<skills>
<skill id="39401" level="1" /> <!-- Squash Seed -->
</skills>
</item>


Skill

Code: [Select]
<skill id="39401" toLevel="1" name="White Potion">
<!-- For $s1, Max HP/ MP/ CP +$s2, P. Atk./ M. Atk./ P. Def./ M. Def. +$s3, Atk./ Casting Spd. +$s4, Speed +$s5, Attribute Attack/ Attribute Resistance +$s6, Skill MP Consumption -$s7. Additionally acquired XP/ SP +$s8. Cooldown is 5 min. The effect remains after dual class changing. Cannot be used in the Olympiad and the Ceremony of Chaos. -->
<icon>icon.ev_bm_white_buff</icon>
<operateType>A1</operateType>
<isMagic>4</isMagic>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>300000</reuseDelay>
<blockedInOlympiad>true</blockedInOlympiad>
<effects>
<effect name="MaxHp">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="MaxCp">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="PAtk">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>20</amount>
<mode>DIFF</mode>
</effect>
<effect name="AttackAttribute">
<amount>100</amount>
</effect>
<effect name="DefenceAttribute">
<amount>100</amount>
<attribute>FIRE</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>100</amount>
<attribute>WATER</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>100</amount>
<attribute>WIND</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>100</amount>
<attribute>EARTH</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>100</amount>
<attribute>HOLY</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>100</amount>
<attribute>DARK</attribute>
</effect>
<effect name="ExpModify">
<amount>30</amount>
</effect>
<effect name="SpModify">
<amount>30</amount>
</effect>
<effect name="MagicMpCost">
<amount>-15</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-15</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-15</amount>
<mode>PER</mode>
<magicType>3</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-15</amount>
<mode>PER</mode>
<magicType>2</magicType>
</effect>
</effects>
</skill>

but no working


Second question:


How can i reset my instance time and if i leave / soe how can i fixing that don't pass the time.


Thanks!





Offline Tanatos

  • Elder
  • ****
    • Posts: 140
You missed some code :P

Item
Code: [Select]
<item id="80020" name="White Potion" type="EtcItem">
<!-- Description-->
<set name="icon" val="icon.ev_bm_white_buff" />
<set name="immediate_effect" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="weight" val="180" />
<set name="reuse_delay" val="300000" />
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="is_coc_restricted" val="true" />
<set name="handler" val="ItemSkills" />
<set name="material" val="LIQUID" />
<skills>
<skill id="39401" level="1" /> <!-- White Potion -->
</skills>
</item>

Skill

Code: [Select]
<skill id="39401" toLevel="1" name="White Potion">
<!-- Description -->
<icon>icon.ev_bm_white_buff</icon>
<operateType>A2</operateType>
<abnormalLevel>3</abnormalLevel>
<abnormalTime>30000</abnormalTime> [i]Not sure, check it.[/i]
<abnormalType>BR_EVENT_BUF1</abnormalType> [i]Don't stack with Freya Ice Rose.[/i]
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<hitTime>1000</hitTime>
<coolTime>3000</coolTime>
<reuseDelay>300000</reuseDelay>
<irreplacableBuff>true</irreplacableBuff>
<effectPoint>1</effectPoint>
<isMagic>4</isMagic>
<blockedInOlympiad>true</blockedInOlympiad>
<effects><!--Effects--></effects>

The code is not perfect, but I did it so fast to teach you what do you miss :P
Edit it as you need and hope it helps you!

For second question: //instancezone and "clear".

Regards :P