L2JMobius

Classic Seven Signs DailyMission

midnight · 1 · 108

Online midnight

  • Vassal
  • *
    • Posts: 3
Hi, hope you are well guys, i'm trying to add this mission:
onedayreward_begin   id=254   reward_id=7   reward_name=[Daily Hunting (Lv. 20 or lower)]   reward_desc=[Receive it when you kill any 30 monsters. Monsters that are level 6 or lower than the character are not counted.]   

with this code:
   <reward id="254" reward_id="7" name="Daily Hunting (Lv. 20 or lower)" requiredCompletion="30" isOneTime="false">
      <!-- Receive it when you kill any 30 monsters. Monsters that are level 6 or lower than the character are not counted. -->
      <handler name="monster">
         <param name="minLevel">1</param>
         <param name="maxLevel">20</param>
      </handler>
      <items>
         <item id="29817" count="1" />
      </items>

but doens't work, someone knows why ? (It doesn't count when i kill a monster)
Kind regards!
Edit.
I add from the next game version the file MonsterDailyMissionHandler.java, and added DailyMissionMasterHandler.java the next lines:
import handlers.dailymissionhandlers.MonsterDailyMissionHandler;
DailyMissionHandler.getInstance().registerHandler("monster", MonsterDailyMissionHandler::new);

But ingame the number will go up by 1 only when the character level goes up by 1.