Fix monster which attacking player's servitor never targeted in respectful hunting mode:
diff --git a/java/org/l2jmobius/gameserver/taskmanager/AutoPlayTaskManager.java b/java/org/l2jmobius/gameserver/taskmanager/AutoPlayTaskManager.java
index 401437b..fd4994a 100644
--- a/java/org/l2jmobius/gameserver/taskmanager/AutoPlayTaskManager.java
+++ b/java/org/l2jmobius/gameserver/taskmanager/AutoPlayTaskManager.java
@@ -119,7 +119,7 @@ public class AutoPlayTaskManager
continue TARGET;
}
// Check monster target.
- if (player.getAutoPlaySettings().isRespectfulHunting() && (nearby.getTarget() != null) && (nearby.getTarget() != player))
+ if (player.getAutoPlaySettings().isRespectfulHunting() && (nearby.getTarget() != null) && (nearby.getTarget() != player && !player.getServitors().containsKey(nearby.getTarget().getObjectId())))
{
continue TARGET;
}
--