1) Add Sayhas' talisman skills (4 active, 1 passive(sayha's+venir), and add this skills for sayhas talisman 4-6-8-10 lvls:
Going to: stats/skills/ - open 27600-27699 and add this
<skill id="27788" toLevel="4" name="Saiha's Trust"> (PASSIVE SKILL SAYHA+VENIR 12+lvl .. DELETE THIS WHEN ADD THIS TEXT)
<!-- Skill Power. + $s1, Reuse Cooldown + $s2 -->
<icon>
<value level="1">icon.bm_sayhas_talisman</value>
<value level="2">icon.bm_sayhas_talisman</value>
<value level="3">icon.bm_sayhas_talisman</value>
<value level="4">icon.bm_sayhas_talisman</value>
</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
<isMagic>3</isMagic>
<effects>
<effect name="PhysicalSkillPower">
<amount>
<value level="1">2</value>
<value level="2">3</value>
<value level="3">5</value>
<value level="4">9</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalSkillPower">
<amount>
<value level="1">2</value>
<value level="2">3</value>
<value level="3">5</value>
<value level="4">9</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="Reuse">
<amount>
<value level="1">-2</value>
<value level="2">-3</value>
<value level="3">-5</value>
<value level="4">-5</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="27789" toLevel="4" name="Sayha's Protection">
<!-- For 45 seconds, Received Damage - 5%, Inventory Slot + 18, and all Attribute Resistance + 5. -->
<icon>
<value level="1">icon.skill0000</value>
<value level="2">icon.skill0000</value>
<value level="3">icon.skill0000</value>
<value level="4">icon.skill0000</value>
</icon>
<operateType>A2</operateType>
<hitTime>3000</hitTime>
<coolTime>500</coolTime>
<effectPoint>687</effectPoint>
<abnormalTime>45</abnormalTime>
<operateType>A2</operateType>
<abnormalType>RHAPSODY</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<reuseDelay>
<value level="1">600000</value>
<value level="2">420000</value>
<value level="3">300000</value>
<value level="4">180000</value>
</reuseDelay>
<effects>
<effect name="DamageByAttack">
<amount>
<value level="1">-5</value>
<value level="2">-7</value>
<value level="3">-7</value>
<value level="4">-10</value>
</amount>
<type>PK</type>
<mode>PER</mode>
</effect>
<effect name="DamageByAttack">
<amount>
<value level="1">-5</value>
<value level="2">-7</value>
<value level="3">-7</value>
<value level="4">-10</value>
</amount>
<type>ENEMY_ALL</type>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="27790" toLevel="4" name="Sayha's Encouragement">
<!-- For 45 seconds, Received Damage - 5%, Inventory Slot + 18, and all Attribute Resistance + 5. -->
<icon>
<value level="1">icon.skill0000</value>
<value level="2">icon.skill0000</value>
<value level="3">icon.skill0000</value>
<value level="4">icon.skill0000</value>
</icon>
<operateType>A2</operateType>
<hitTime>3000</hitTime>
<coolTime>500</coolTime>
<effectPoint>687</effectPoint>
<abnormalTime>180</abnormalTime>
<operateType>A2</operateType>
<abnormalType>RHAPSODY</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<reuseDelay>
<value level="1">600000</value>
<value level="2">480000</value>
<value level="3">480000</value>
<value level="4">300000</value>
</reuseDelay>
<effects>
<effect name="PveMagicalSkillDamageBonus">
<amount>
<value level="1">5</value>
<value level="2">8</value>
<value level="3">8</value>
<value level="4">10</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PvePhysicalAttackDamageBonus">
<amount>
<value level="1">5</value>
<value level="2">8</value>
<value level="3">8</value>
<value level="4">10</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PvePhysicalSkillDamageBonus">
<amount>
<value level="1">5</value>
<value level="2">8</value>
<value level="3">8</value>
<value level="4">10</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="27791" toLevel="4" name="Sayha's Anger">
<!-- For 45 seconds, Received Damage - 5%, Inventory Slot + 18, and all Attribute Resistance + 5. -->
<icon>
<value level="1">icon.skill0000</value>
<value level="2">icon.skill0000</value>
<value level="3">icon.skill0000</value>
<value level="4">icon.skill0000</value>
</icon>
<operateType>A2</operateType>
<hitTime>3000</hitTime>
<coolTime>500</coolTime>
<effectPoint>687</effectPoint>
<abnormalTime>45</abnormalTime>
<operateType>A2</operateType>
<abnormalType>RHAPSODY</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<reuseDelay>
<value level="1">600000</value>
<value level="2">480000</value>
<value level="3">480000</value>
<value level="4">300000</value>
</reuseDelay>
<effects>
<effect name="PvpMagicalSkillDamageBonus">
<amount>
<value level="1">8</value>
<value level="2">8</value>
<value level="3">12</value>
<value level="4">15</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalAttackDamageBonus">
<amount>
<value level="1">8</value>
<value level="2">8</value>
<value level="3">12</value>
<value level="4">15</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalSkillDamageBonus">
<amount>
<value level="1">8</value>
<value level="2">8</value>
<value level="3">12</value>
<value level="4">15</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="27792" toLevel="3" name="Sayha's Support">
<!-- For 45 seconds, Received Damage - 5%, Inventory Slot + 18, and all Attribute Resistance + 5. -->
<icon>
<value level="1">icon.skill0000</value>
<value level="2">icon.skill0000</value>
<value level="3">icon.skill0000</value>
</icon>
<operateType>A1</operateType>
<targetType>SELF</targetType>
<reuseDelay>
<value level="1">1800000</value>
<value level="2">1200000</value>
<value level="3">360000</value>
</reuseDelay>
<effects>
<effect name="ManaHealPercent">
<amount>
<value level="1">20</value>
<value level="2">20</value>
<value level="3">30</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="HealPercent">
<amount>
<value level="1">20</value>
<value level="2">20</value>
<value level="3">30</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="CpHealPercent">
<amount>
<value level="1">30</value>
<value level="2">30</value>
<value level="3">50</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
Go to stats/items/28400-28499 and change this text:
<item id="28440" name="Sayha's Talisman Stage 4" type="Armor">
<!-- When equipped, P. Def. + 676, M. Def. + 441, X/SP Gain + 5%. If equipped with Venir's Talisman Stage 12 or above, Skill Power + 2%, Skill Cooldown - 2%. Only the effect of the max level Talisman is applied when 2 or more of the same are equipped. -->
<set name="icon" val="icon.bm_sayhas_talisman" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="27787" level="4" /> <!-- Sayha's Talisman Stage 4 -->
</skills>
</item>
<item id="28441" name="Sayha's Talisman Stage 5" type="Armor">
<!-- When equipped, P. Def. + 901, M. Def. + 589, XP/SP Gain + 7%. If equipped with Venir's Talisman Stage 12 or above, Skill Power + 2%, Skill Cooldown - 2%. Active Skills. Sayha's Protection Lv. 1. Only the effect of the max level Talisman is applied when 2 or more of the same are equipped. -->
<set name="icon" val="icon.bm_sayhas_talisman" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="27787" level="5" /> <!-- Sayha's Talisman Stage 5 -->
<skill id="27789" level="1" /> <!-- Sayha's Protection -->
</skills>
</item>
<item id="28442" name="Sayha's Talisman Stage 6" type="Armor">
<!-- When equipped, P. Def. + 1126, M. Def. + 736, XP/SP Gain + 10%. If equipped with Venir's Talisman Stage 12 or above, Skill Power + 3%, Skill Cooldown - 3%. Active Skills. Sayha's Protection Lv. 1. Sayha's Encouragement Lv1. Only the effect of the max level Talisman is applied when 2 or more of the same are equipped. -->
<set name="icon" val="icon.bm_sayhas_talisman" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="27787" level="6" /> <!-- Sayha's Talisman Stage 6 -->
<skill id="27789" level="1" /> <!-- Sayha's Protection -->
<skill id="27790" level="1" /> <!-- Sayha's Encouragement -->
</skills>
</item>
<item id="28443" name="Sayha's Talisman Stage 7" type="Armor">
<!-- When equipped, P. Def. + 1351, M. Def. + 883, XP/SP Gain + 15%. If equipped with Venir's Talisman Stage 12 or above, Skill Power + 3%, Skill Cooldown - 3%. <Active Skills>. Sayha's Protection Lv. 1. Sayha's Encouragement Lv. 1. Sayha's Anger Lv. 1. Only the effect of the max level Talisman is applied when 2 or more of the same are equipped. -->
<set name="icon" val="icon.bm_sayhas_talisman" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="27787" level="7" /> <!-- Sayha's Talisman Stage 7 -->
<skill id="27789" level="1" /> <!-- Sayha's Protection -->
<skill id="27790" level="1" /> <!-- Sayha's Encouragement -->
<skill id="27791" level="1" /> <!-- Sayha's Anger -->
</skills>
</item>
<item id="28444" name="Sayha's Talisman Stage 8" type="Armor">
<!-- When equipped, P. Def. + 1576, M. Def. + 1030, XP/SP Gain + 20%. If equipped with Venir's Talisman Stage 12 or above, Skill Power + 5%, Skill Cooldown - 5%. <Active Skills>. Sayha's Protection Lv. 2. Sayha's Encouragement Lv. 2. Sayha's Anger Lv. 2. Sayha's Support Lv. 1. Only the effect of the max level Talisman is applied when 2 or more of the same are equipped. -->
<set name="icon" val="icon.bm_sayhas_talisman" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="27787" level="8" /> <!-- Sayha's Talisman Stage 8 -->
<skill id="27789" level="2" /> <!-- Sayha's Protection -->
<skill id="27790" level="2" /> <!-- Sayha's Encouragement -->
<skill id="27791" level="2" /> <!-- Sayha's Anger -->
<skill id="27792" level="1" /> <!-- Sayha's Support -->
</skills>
</item>
<item id="28445" name="Sayha's Talisman Stage 9" type="Armor">
<!-- When equipped, P. Def. + 1801, M. Def. + 1178, XP/SP Gain + 25%, Effect of Potions/Medicines + 5000. If equipped with Venir's Talisman Stage 12 or above, Skill Power + 5%, Skill Cooldown - 5%. <Active Skills>. Sayha's Protection Lv. 3. Sayha's Encouragement Lv. 3. Sayha's Anger Lv. 3. Sayha's Support Lv. 2. Only the effect of the max level Talisman is applied when 2 or more of the same are equipped. -->
<set name="icon" val="icon.bm_sayhas_talisman" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="27787" level="9" /> <!-- Sayha's Talisman Stage 9 -->
<skill id="27789" level="3" /> <!-- Sayha's Protection -->
<skill id="27790" level="3" /> <!-- Sayha's Encouragement -->
<skill id="27791" level="3" /> <!-- Sayha's Anger -->
<skill id="27792" level="2" /> <!-- Sayha's Support -->
</skills>
</item>
<item id="28446" name="Sayha's Talisman Stage 10" type="Armor">
<!-- When equipped, P. Def. + 2027, M. Def. + 1325, XP/SP Gain + 30%, Effect of Potions/Medicines + 7000. If equipped with Venir's Talisman Stage 12 or above, Skill Power + 9%, Skill Cooldown - 5%. <Active Skills>. Sayha's Protection Lv. 4. Sayha's Encouragement Lv. 4. Sayha's Anger Lv. 4. Sayha's Support Lv. 3. Only the effect of the max level Talisman is applied when 2 or more of the same are equipped. -->
<set name="icon" val="icon.bm_sayhas_talisman" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="27787" level="10" /> <!-- Sayha's Talisman Stage 10 -->
<skill id="27789" level="4" /> <!-- Sayha's Protection -->
<skill id="27790" level="4" /> <!-- Sayha's Encouragement -->
<skill id="27791" level="4" /> <!-- Sayha's Anger -->
<skill id="27792" level="3" /> <!-- Sayha's Support -->
</skills>
This is working on 100%. But if venir+sayha's dont work - go to armorsets and add venir 12+ sayha's for set.